Speakers 2020

Agyei Archer

#DESIGN
#TYPE
#CODE

Agyei is a designer from Trinidad & Tobago, focusing on visual communications using type, graphics, and code. He coordinates and directs small independent teams to create forward-thinking design work. He's exploring vernacular lettering, indigenous writing, and found type in the Caribbean.

Alex Nathanson

#ART TECH
#SOLAR POWERED ART
#SUSTAINABILITY

Alex is a multimedia artist, engineer, and educator whose practice is presently focused on exploring both the practical and experimental applications of sustainable energy technologies.

Andrew Thomas Huang

#FILMMAKING
#VR
#ANIMATION

Andrew is a filmmaker who crafts hybrid worlds rooted in Sinofuturist folklore, mysticism and spiritual realism. He's worked with Radiohead's Thom Yorke, FKA Twigs, and as creative director for Bjork's VR exhibition Bjork Digital, creating multiple immersive experiences within the pioneering traveling installation.

Arthur Ganson

#ART TECH
#KINETIC SCULPTURE
#MECHANICS

Arthur began making kinetic sculpture in 1977. His work has been exhibited in numerous galleries and museums in both the United States and Europe. He has maintained an ongoing exhibition of his kinetic sculpture at the MIT Museum since 1995.

Carlos Garcia

#ART TECH
#INTERACTIVE ENVIRONMENTS
#PERFORMANCE

Carlos is a software engineer and media artist who performs, publishes, and exhibits work under the alias L05. He comes from a deep background of immersive experience design and programming, combining live performance, theater, large-scale installation, immersive cinema, and virtual reality. He has a formal education in both computer science and sound engineering.

Claire O'Neill

#JOURNALISM
#VISUAL STORYTELLING
#CLIMATE CHANGE

Claire is the art director for The New York Times climate change team. In that role she assigns and edits photography, video and illustrations; designs and storyboards feature projects with reporters; and, generally, tries to make climate change more visible.

Dorothy Santos

#ART TECH
#COMPUTATIONAL MEDIA
#OPEN SOURCE

Dorothy is writer and artist whose academic interests include digital art, computational media, games, and biotechnology. Her work as been exhibited at Ars Electronica, Fort Mason Center for Arts & Culture, Yerba Buena Center for the Arts, and the GLBT Historical Society.

Emily Crose

#CYBERSECURITY
#TECH + SOCIETY
#AI

Emily has over a decade of experience as a security researcher, including seven years as an officer for the CIA and the NSA. She currently works for Ironnet Cybersecurity, a startup in Washington, D.C., and, in her free time, directs the Nemesis project, which uses artificial intelligence to identify hate symbols on the Internet.

Emily Gobeille

#ART TECH
#INTERACTIVE ENVIRONMENTS
#PLAY

Emily is an artist and award-winning designer who specializes in merging technology and design to create rich immersive design experiences. Working in concept development, visual design, interaction design and creative direction, her experience spans many disciplines. She's partner & creative director at Design IO.

Ersin Han Ersin

#ART TECH
#MIXED REALITY
#INSTALLATION

Ersin is an artist and creative director of the experiential studio Marshmallow Laser Feast. His art practice combines sculpture, installation, live performance, and mixed reality. His work illuminates the hidden natural forces that surround us, inviting participants to navigate with a sensory perception beyond their daily experience.

Gene Kogan

#AI
#GENERATVIE ART
#COLLECTIVE INTELLIGENCE

Gene is an artist and programmer exploring autonomous systems, collective intelligence, generative art, and computer science. He is interested in advancing scientific literacy through creativity and play, and building educational spaces which are as open and accessible as possible.

Giorgia Lupi

#INFORMATION DESIGN
#DATA HUMANISM
#HAND DRAWN DATA

Giorgia is an information designer. She is co-author of Dear Data and of the new interactive book Observe, Collect, Draw - A Visual Journal. She is a Partner at Pentagram in New York.

Golan Levin

#ART TECH
#INTERACTIVE ARTIFACTS
#INTERDISCIPLINARY ARTS RESEARCH

Golan is a Professor of Electronic Art at Carnegie Mellon University, where he encourages students to reclaim computation as a medium of personal expression. Golan's research explores new intersections of machine code and visual culture, combining equal measures of the whimsical, the provocative, and the sublime in a wide variety of media.

Grace Boyle

#ART TECH
#XR
#MULTI-SENSORY STORYTELLER

Grace is a multi-sensory storyteller. She debunks the notion that we have 5 senses, and instead believes we have closer to 33. Bringing together perfumery, perception science, creative technologists, and artistic installation in the world of XR, her studio, The Feelies is developing what it is to write, shoot, and perform stories in a multisensory medium.

Jacolby Satterwhite

#ART
#3D ANIMATION
#PERFORMANCE

Jacolby is an artist who uses a range of software to produce intricately detailed animations and live action film of real and imagined worlds populated by the avatars. He is celebrated for a practice that addresses crucial themes of labor, consumption, sex and fantasy through immersive installation, virtual reality and digital media.

Jenny Odell

#ART
#CLOSE OBSERVATION
#ATTENTION ECONOMY

Jenny is a multi-disciplinary artist and writer whose work generally involves acts of close observation, whether it's birdwatching, collecting screen shots, or trying to parse bizarre forms of e-commerce. She's the author of How to Do Nothing: Resisting the Attention Economy.

Jesse Louis-Rosenberg

#ART TECH
#GENERATIVE DESIGN
#NATURE

Jesse is an artist, computer programmer, maker and co-founder of Nervous System. He's is interested in how simulation techniques can be used in design. Drawing inspiration from natural phenomena, the studio writes computer programs based on processes and patterns found in nature and use those programs to create unique and affordable art, jewelry, and housewares.

Jessica Rosenkrantz

#ART TECH
#GENERATIVE DESIGN
#NATURE

Jessica Rosenkrantz is an artist, designer, programmer and co-founder of Nervous System, a generative design studio that works at the intersection of science, art, and technology. They create using a novel process that employs computer simulation to generate designs and digital fabrication to realize products.

John Underkoffler

#INTERACTIVITY
#SPACIAL COMPUTING
#UI

John founded Oblong Industries to build on a technology and design trajectory that began with fifteen years of foundational work at the MIT Media Lab—around spatial computing, display, and interaction—and that continued with the advanced UI depictions he contributed to films including ‘Minority Report’ and ‘Iron Man’.

Matt Kenyon

#ART
#ETHICS
#SUSTAINABILITY

Matt is a new media artist who lives and works in Buffalo, New York. He has participated in numerous collaborations with artists, architects, and technologists, including McLain Clutter, Adam Fure, Tiago Rorke and Wafaa Bilal, and his work has been exhibited internationally and collected by institutions including the Museum of Modern Art in New York.

Mona Chalabi

#INFORMATION DESIGN
#DRAWING
#STORYTELLING

Mona is a journalist who really loves numbers. She translates spreadsheets into all kinds of things including data drawings that depict everything from immigrant detention to balding patterns. She is the Data Editor at Large at The Guardian and she's interviewed The Count! from Sesame Street.

Nadja Popovich

#INFORMATION DESIGN
#VISUAL STORYTELLING
#CLIMATE CHANGE

Nadja is a graphics editor at The New York Times, where she covers climate science, energy policy and the real-world impacts of our warming world. She is particularly interested in using interactivity and personalization to help readers more viscerally relate to the effects of climate change through data.

Peter Ramsey

#ANIMATION
#DIRECTING
#FILMMAKING

Peter is a film director, illustrator and writer. He co-directed “Spider-Man: Into the Spider-Verse” which blew us away, and won an Academy Award. He also directed "Rise of the Guardians" for DreamWorks. He's a renowned storyboard artist with credits for live action films including “Independence Day”, “Being John Malkovich”, “Fight Club”, and “Minority Report".

Pinar Demirdag

#ART TECH
#VISUAL STORYTELLING
#SOULFUL TECH

Pinar is the founding partner of the multidisciplinary artist duo and creative studio Pinar&Viola. She specializes in visual storytelling which has positive impact on the world culture. Her creative projects put "soul" in technology and often involve artificial intelligence.

Rafael Lozano-Hemmer

#INTERACTIVE INSTALLATION
#PUBLIC SPACE
#ELECTRONIC ARTIST

Rafael is an electronic artist known for interactive installations that are at the intersection of architecture and performance art. His main interest is in creating platforms for public participation, by perverting technologies such as robotics, computerized surveillance or telematic networks. His light and shadow works are "antimonuments for alien agency"

Robert Hodgin

#CREATIVE CODING
#GRAPHICS PROGRAMMING
#INTERACTIVE

Robert is the Interactive Director and Co-Founder of the Design + Technology studio Rare Volume. His primary interests include theoretical physics, astronomy, particle engines, and audio visualizations and his preferred tools include Cinder, OpenGL, and GLSL. His work ranges from simple 2D data visualizations to immersive 3D terrain simulations.

Salome Asega

#ART TECH
#TECH EDUCATION
#AFROFUTURISM

Salome is an artist and researcher whose practice celebrates dissensus and multivocality. She is the co-host of speculative talk show Hyperorpia: 20/30 Vision on bel-air radio, and a director of POWRPLNT, a digital art collaboratory in Bushwick.

Sara Hendren

#ART TECH
#SOCIAL DESIGN
#POLITICS OF DISABILITY

Sara is an artist, design researcher, writer, and professor at Olin College of Engineering. Her lab and projects include collaborative public art and social design that engages the human body, technology, and the politics of disability. She co-founded the Accessible Icon Project.

Sarah Brin

#IMMERSIVE ART
#ART HISTORY
#INTERACTIVE EXPERIENCES

Sarah is an art historian and creative producer who specializes in previously unanticipated situations involving technology, the public, and organizational infrastructure. She cares about building just, sustainable and inviting things. She works as Strategic Partnerships Manager for Meow Wolf in Santa Fe and is an advisor to ArtEngine's Digital Economies Lab in Ottawa.

Shirley Wu

#DATAVIZ
#DATA ART
#D3.js

Shirley is focused on data-driven art and visualizations. She combines her love of art, math, and code into colorful, compelling narratives that push the boundaries of the web.

Stefanie Posavec

#DATA ART
#HAND DRAWN DATA
#ILLUSTRATION

Stefanie is a designer for whom information and data are her favored creative materials. Her practice focuses on creating non-traditional (physical, danceable, wearable, or experiential) representations of data for all ages and audiences, often using a hand-crafted approach.

Suzanne Kite

#ART TECH
#LAKOTA EPISTEMOLOGIES
#PERFORMANCE ART

Kite is an Oglala Lakota performance artist, visual artist, and composer. Her practice is concerned with contemporary Lakota epistemologies through research-creation, computational media, and performance. Recently, she's been developing a body interface for movement performances.

Theodore Watson

#ART TECH
#INTERACTIVE ENVIRONMENTS
#PLAY

Theo's work ranges from creating new tools for artistic expression, experimental musical systems, to immersive, interactive environments with full-body interaction. He's the creative director at Design IO. He's well known as a co-creator of openFrameworks.

Yasmin Elayat

#VR
#IMMERSIVE
#STORYTELLING

Yasmin is an Emmy-award winning director whose work pushes the boundaries of immersive narrative and participatory experiences. She's a Co-Founder at Scatter which is recognized for pioneering the emerging language of Volumetric Filmmaking through its original volumetric film productions and its AR/VR creativity tools.
Eyeo 2020

More to come...