Emily is Partner and Creative Director at Design IO, a creative studio specializing in the design and development of cutting-edge, immersive, interactive installations and new forms of storytelling. Design I/O develops installations and digital experiences for events, galleries, museums, exhibitions and public space and specializes in creating engaging, meaningful interaction with the public. With more than 15 years experience in interactive media, Design I/O and its partners have and continue to push the boundaries of what is possible in the intersection between design and technology.
For the past 15 years Design I/O has been developing systems to support unconventional approaches to play and creative expression. By Imagining worlds of alternative realities, their work invites audiences to playtest different futures and explore a more playful present. These worlds are designed to be poked at, revealed and explored, often framing a story or setting a stage and allowing the curiosity and experimentation of the audience to make it their own.
In this talk Design I/O will dive into these imaginary worlds, including large scale immersive installations, music you can jump into, empathetic robot arms and open world video games. They will also share their process, the challenges involved and the worlds they want to play in the future.