the Schedule 2020

Quickview Schedule as PDF
Monday, June 8th
VIEW MORE DETAILS
9:01am
HELD AT THE MINNEAPOLIS CENTRAL LIBRARY DOWNTOWN

The Code+Care Summit is a day-long open summit in which participants will explore ways the creative coding community can work together to create new forms of collaboration, to empower learners and to strengthen communities.

DAYTIME
9am—5pm:
Code+Care Summit
9am—5pm:
Workshops
9am
Walker Art Center
MONDAY, JUNE 8th • 9:00AM • WALKER ART CENTER



D3.js is the most powerful tool for creating data visualizations on the web because of the amount of control and flexibility it gives. Yet we often hear that it has a learning curve, and could be intimidating. Similarly, having a good understanding of SVG paths is really powerful for creating any shape in the browser, but the path commands are hardly human friendly. This workshop will introduce these concepts in a fun, intuitive way and participants will go home feeling empowered to design and code their own data visualization projects from scratch!



OVERVIEW

In this workshop, we will go through the entire process of creating a custom data visualization from scratch. We will learn how to create any shape we want with SVG paths, and translate our data into those shapes with D3.js. We will cover the core fundamentals of D3.js, including selection, data-binding, the enter-update-exit pattern, and scales. We will learn all this while turning movies data into fun, beautiful flowers, like in this project: film flowers. Finally, we will use D3.js transitions to animate the flowers, and force simulation to position them!



SKILL LEVEL: Intro



WORKSHOP OUTLINE:
- SVG paths, with an emphasis on the cubic bezier curve to design a custom flower petal
- D3.js fundamentals to create a flower (selection, data binding, enter-update-exit).
- D3.js scales to translate movie data.
- Render all film flowers to the screen!
- D3.js transitions to animate the flowers in.
- D3.js force layout to cluster and position flowers by their movie genres.


WHAT TO BRING:
• Laptop

• Colored pens or pencils & paper



SOFTWARE TO HAVE INSTALLED:
• A modern browser (Chrome or Firefox) and a Github account.



GOOD TO BE FAMILIAR WITH:
• Basic data knowledge (JSON, CSV)
• Basic Javascript and coding knowledge (arrays, objects, map/filter/reduce, callback functions).



REGISTRATION FEE: $315
MATERIALS FEE: None
Shirley Wu: #DATAVIZ
#DATA ART
#D3.js

Shirley is focused on data-driven art and visualizations. She combines her love of art, math, and code into colorful, compelling narratives that push the boundaries of the web.
Shirley Wu
– or –
Walker Art Center
MONDAY, JUNE 8th • 9:00AM • WALKER ART CENTER



Machine learning is a versatile and extremely general technology, with broad applications to all the other sciences and humanities. It has reignited long-standing debates about the nature of intelligence and the limits of technology, reshaped notions of authorship and originality, and facilitated recent innovations in human-computer interaction. It has numerous creative applications and is rapidly becoming a default faculty in much of the software we interact with daily. Until recently, it has been a relatively obscure technology, requiring uncommon computer skills to work with in a hands-on way. Libraries like ml5 lower the barrier of entry to programmers without specialized knowledge of AI, while tools like Runway lower the barrier even further still to non-programmers and people in other fields.



OVERVIEW
This hands-on workshop introduces techniques from machine learning for real-time interactive applications. We will be using Runway, a tool which makes it easy to install and run models inside your existing workflows, as well as ml5.js, a JavaScript library which wraps neural networks into an intuitive high-level API. Each of these tools, in their own ways, make AI more accessible to non-specialists and people in creative fields who want to apply these state-of-the-art machine learning models to their own craft. We will cover a wide array of vision, sound, and language-based models which do everything from extract structured meaning from raw data to generate photorealistic images and paragraphs of coherent text. Each model will be presented along with its use cases and stubs of ideas for unguided exploration. The class is beginner-friendly and targeted towards artists, designers, and other creatives. Prior experience with programming is helpful but not required.



SKILL LEVEL: Intro / Intermediate



WORKSHOP OUTLINE:
- An introduction to deep learning and how neural networks actually work.
- A review of general use cases and core applications across different types of media and interactive contexts.
- A tutorial on Runway, an application which makes it easy to run open-source deep learning models found on the internet.
- A tutorial on ml5.js, a JavaScript library which wraps GPU-accelerated deep learning into an intuitive interface.


WHAT TO BRING:
• personal laptop



SOFTWARE TO HAVE INSTALLED:
• Most recent RunwayML

• Optionally, also install Docker
*All participants will be given some free RunwayML credit for the workshop.



REGISTRATION FEE: $315
MATERIALS FEE: None
Gene Kogan: #AI
#GENERATVIE ART
#COLLECTIVE INTELLIGENCE

Gene is an artist and programmer exploring autonomous systems, collective intelligence, generative art, and computer science. He is interested in advancing scientific literacy through creativity and play, and building educational spaces which are as open and accessible as possible.
Gene Kogan
– or –
Walker Art Center
MONDAY, JUNE 8th • 9:00AM • WALKER ART CENTER



This workshop will give participants insight into the possibilities and challenges for electronic art in the context of the climate crisis.



OVERVIEW

This hands-on workshop will introduce participants to creating solar powered electronic art. Over the course of this workshop, we will cover basic electronic knowledge, methods for upcycling solar cells, off-grid solar circuit design, and ways to incorporate photovoltaic solar power into kinetic, sound, and light art. We will also explore a variety of techniques for working with photovoltaic cells as sculptural material. Participants will build a solar powered art piece and have new insight into the challenges and possibilities of incorporating alternative energy into our daily lives through both practical and experimental uses.



SKILL LEVEL: Intro



WORKSHOP OUTLINE:
- Intro to creative applications of photovoltaic solar power
- Intro to soldering solar cells and building small kinetic solar bots.
- Design and build sound based solar powered artwork.


WHAT TO BRING:
• Pens/pencils & paper

• Bringing a computer may be helpful if you want to look at some of the additional web-based resources that be mentioned in the workshop.



SOFTWARE TO HAVE INSTALLED:
• None



REGISTRATION FEE: $315
MATERIALS FEE: $45
Alex Nathanson: #ART TECH
#SOLAR POWERED ART
#SUSTAINABILITY

Alex is a multimedia artist, engineer, and educator whose practice is presently focused on exploring both the practical and experimental applications of sustainable energy technologies.
Alex Nathanson
EVENING
7pm—11pm:
Eyeo Kick Off Keynote & Ignite Talks
7pm
Check-in, get your badge, a drink and find a seat. Lets do this!
9pm
Attendees take the stage to present five-minute talks on subjects ranging from dating-data to true color to trash to anxiety. Slides auto-advance every 15 seconds. Can they keep up? It’s always entertaining and enlightening.
Tuesday, June 9th
VIEW MORE DETAILS
DAYTIME
10am—4pm:
Talks at the Walker
10am
TALKS AT THE WALKER
EVENING
8pm—11pm:
Evening Mixer & Activities
8pm
A night off from talks. Meet other folks at eyeo over attendee led activities and meet-ups. There’s a lot going on. Read on, or just show up. You’ll find something to do. Get there at 8, get acquainted with the space, the schedule, grab a refreshment and jump in. Pretty much all the action starts at 8:30.

(Machine Shop WiFi Password 12345678)

What’s in store you ask?

ONGOING ACTIVITIES
Kinetic Sculpture - See local artist Bruce Shapiro’s Sisyphus table.
Conditional Drawing Games
Contour Line Drawing
Origami
Puzzles - Lisa Mabley supplies some fun puzzles.
Board and Card Games
Squishy Data Viz - Amy Cesal started a daily challenge visualizing information using play-doh and called DayDohViz. Join her to harness the playfulness, rapid prototyping, tactile experience and three dimensional possibilities of play-doh to create your own squishy data viz! To get started, try one of the prompts, use your own data or look at #daydohviz on twitter or instagram for inspiration.

MEET-UPS
Conversation: Creativity & Vulnerability at Work. Initiated by Alicia Struble. Brené Brown says that “vulnerability is the birthplace of innovation, creativity, and change”. How do we encourage ourselves and each other to be more creative, especially within the context of work? How does vulnerability influence creativity at work, and what can we do to create work cultures that support and encourage both? What experiences have you had that pushed you to be more creative or that blocked you from reaching that potential? Let’s share our stories and chat about how to make our workplaces better for us.

Conversation: Enhancing Cities and Communities through Technology + Design. Initiated by Dave Mathias. This conversation is around how cities and communities can be enhanced from current and upcoming technology and design. Let’s make our cities and communities more delightful.

Visualizing Inferential Statistics. Initiated by Taj Carson.

Crafting with Queers. Initiated by Evelyn Masso. Come craft and chill with your new favorite queer friends. (In case you’re worried, you’re definitely queer enough!)

Community As Technology. Initiated by BUFU. An informal gathering thinking about how we care for and make community. Participants will respond to writing prompts and spend time getting to know BUFU and their work more intimately.

DEMOS
Singing Sock Puppets - Help playtest some work-in-progress toys! Singing Sock Puppets are simple, interactive puppets that sing blues scales. Open the mouth a little for a low note, and crank it wide open for higher notes. Made, and led, by Matt Brown from Extraordinary Facility, a design studio for learning and play based in New York.

Makey Makey - Learn how to combine art, design, and technology to create interactive experiences. Use the Makey Makey to create your own interactive designs. Come tinker with interactive materials and the scratch interface. This will be a basic overview to show the capabilities of the Makey Makey, not a full workshop. Bring your own laptop if possible. Led by Tristen Click.

A Casual Intro to Tone JS - Tone JS is a framework that handles synthesis, sequencing, effects/signal processing and more, all right in the browser. I'll walk through an introduction to the basics, and provide a web coding environment for people to jump into and make their own sounds along with some examples. I'll also share a music-based game that I created using the framework. I'd recommend bringing a laptop and some headphones. Led by Joel Schuman

CONVERSATION STARTERS
Short 5 minute presentations meant to get you thinking and conversing with your friends and neighbors. Don’t be shy.

Emoji and Censorship - If emoji is a language, then what protections of speech should be covered? By Nora Hamada.

What is a Synoptical Chart - This easy to read chronographic blends qualitative and quantitative data to simplify and connect large quantities of information over time. I'll explain it's history and some aspects of how we might explore its usage. By Jason Forest

Designing Machine Learning: A Multidisciplinary Approach - What happens when systems are designed BY everyone they're FOR everyone. This spring, the Stanford d.school created a new course on Designing Machine Learning, where we had students from Law, Education, Computer Vision, AI Fairness (and more!) come together and design human-centered machine learning. By Michelle Carney.

TRIVIA
Teams of 6 compete for the glory!
Game 1 @ 8:30
Game 2 @ 10:00
Wednesday, June 10th
VIEW MORE DETAILS
DAYTIME
10am—4pm:
Talks at the Walker
10am
TALKS AT THE WALKER
EVENING
8pm—11pm:
Reception on the River
8pm
A break from talks but not a break from each other. We’ll gather by the river at 8pm.
Thursday, June 11th
VIEW MORE DETAILS
DAYTIME
10am—4pm:
Talks at the Walker
10am
TALKS AT THE WALKER
EVENING
7:30pm—11:30pm:
Closing Talks + Party
7:30pm
CLOSING TALKS & PARTY AT ARIA