the Schedule 2019

Quickview Schedule as PDF
Monday, June 3rd
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DAYTIME
9am—5pm:
Workshops
9am—5pm:
Code+Libraries Summit
9am
MONDAY, JUNE 3rd • 9:00AM • WALKER ART CENTER – ROOM TBD

Folks are really interested in Machine Learning these days. But where do you start? How do you jump in? This workshop on ml5.js with the amazing Hannah Davis is how. ml5.js is a project maintained at NYU ITP by a community of teachers, residents and students. Last year at Eyeo Hannah actually publicly announced the release of ml5.js at the end of her talk. (She and also ran a great workshop on ‘turning data into sound and music’.) So we’re bringing her back to help you jump into ML with this workshop.



OVERVIEW:

ml5.js aims to make machine learning approachable for a broad audience of artists, creative coders, and students. The library provides access to machine learning algorithms and models in the browser, building on top of TensorFlow.js with no other external dependencies. ml5.js is a friendly high level interface to TensorFlow.js, a library for handling GPU-accelerated mathematical operations and memory management for machine learning algorithms. ml5.js provides immediate access in the browser to pre-trained models for detecting human poses, generating text, styling an image with another, composing music, pitch detection, and common English language word relationships. Additionally, ml5.js provides an API for training new models based on pre-trained ones as well as training from custom user data from scratch.



We’ll do an overview of machine learning – what it is, why it’s so popular right now, and a light introduction of how it works. Then, we’ll use ml5.js to use machine learning to create a large range of fun programs, such as generating text, creating interactive experiences with pose estimation, transferring the style of an image to another image, and more!

SKILL LEVEL: Intro

Familiarity with p5.js would be helpful, but not essential.



WORKSHOP OUTLINE:
– cover machine learning and introduce core concepts
– cover how ml5.js can be used in computer vision, generative art, music and audio, and many other types of projects
– implement a selection of ml5.js programs
– address how to go further, including how to train your own model and collect your own data


WHAT TO BRING:
• personal laptop
• headphones


SOFTWARE TO HAVE INSTALLED:
• install ml5 together in the workshop https://ml5js.org/

Hannah Davis: #AI
#ML5js
#OpenAI

Hannah’s practice is centered in AI, particularly through data sonification, natural language processing, and generative music. For a few years now she’s been working on an algorithm called TransProse , which identifies emotions in a piece of text and translates it into a musical piece with a similar undertone.
Hannah Davis
– or –
WALKER ART CENTER
MONDAY, JUNE 3rd • 9:00AM • WALKER ART CENTER – ROOM TBD

This is so cool. Sarah’s an accomplished designer, programmer, and artist. But maybe even cooler, she’s part of Codie, a livecode band in which she codes live visuals. Check this piece out. What a great opportunity to learn from her.



OVERVIEW:

Livecode is an international movement organized around algoraves– experimental multimedia nights where music and visuals are produced though coding live. Usually performers project the code they use to generate sound and visuals as they play.

Workshoppers will learn about live coding as a practice and as a community and hear about a variety of approaches for creating live coded visuals. Then you’ll dive into the nuts and bolts of Hydra, one of the community’s most popular tools.

Hydra is a platform for live coding visuals, in which each connected browser window can be used as a node of a modular and distributed video synthesizer. Sarah will teach you to make visuals live with your computer and embrace process, errors and community in one fell swoop. In the process you’ll find out more about shaders, video synthesis and taking your code up on stage. By the end of the workshop, you’ll be able to perform a live code set with Hydra.

SKILL LEVEL: Intermediate / Advanced

Attendees should be intermediate+ Javascripters. In particular, we will use quite a bit of chaining and arrow functions.



WORKSHOP OUTLINE:
– about live code: it’s history and goals
– current examples of live code projects and performers
– examples of works made with Hydra, to learn about its API and various approaches
– time to jam
– demos: practice live coding by showing other attendees what you made


WHAT TO BRING:
• personal laptop
• headphones
• a piece of electronic music to jam along with (options will also be provided)

SOFTWARE TO HAVE INSTALLED:
• a web browser
• Atom text editor is optional, but helpful — updated release (currently 1.34.0) ->  https://atom.io/

Sarah Groff Hennigh-Palermo: #DATA ART
#DESIGN
#AUGMENTED REALITY

Sarah is a designer, programmer, and artist. She creates geometric sketches and films and sometimes performs live visuals with a livecode band. In her art, she endeavors to create works that move away from strict data representation, hoping to provide optional takes on the relationship we can have with information in a computer-organized world — one that is less about perfection and completion and more about augmenting our humanity.
Sarah Groff Hennigh-Palermo
– or –
WALKER ART CENTER
MONDAY, JUNE 3rd • 9:00AM • WALKER ART CENTER – ROOM TBD

This is an awesome chance to learn from Nathan Yau. He has a PhD in statistics. He’s authored two books on data visualization. And since 2007 he’s been running the FlowingData Blog– an essential data viz resource. It also hosts several R classes and tutorials authored by Nathan.



OVERVIEW:

Many say a chart is effective when it lets the data speak. Use the simplest visual form and then get out of the way. This assumes that the data has something to say in the first place, and that the data will somehow unlock a message to those who view it.

However, it’s rarely so straightforward, because data likes to ramble and will just keep going on and on unless you can guide it by asking questions. In this workshop, using R, you learn what type of questions to ask and how you can answer them using a wide array of charts, some traditional and some more exploratory.


For reference: 
https://flowingdata.com/ask-the-Q-visualize-the-A/
https://flowingdata.com/one-dataset-25-ways/

Nathan will provide an introduction to R, show how to make the traditional chart types, and how to make custom data graphics. You’ll learn how to visually explore data in R, which can help you figure out what your data has to say and quickly brainstorm visual designs.

SKILL LEVEL: Intro / Intermediate

It will help to have some familiarity with R or some coding experience, but it’s not required.



WORKSHOP OUTLINE:
– Brief introduction to R
– Asking questions about the data as a guide
– Making traditional charts
– Custom charts


WHAT TO BRING:
• personal laptop
• datasets will be provided, but if you have a dataset you’re interested in, feel free to bring it along.

SOFTWARE TO HAVE INSTALLED:
• R:  https://www.r-project.org (Download here: https://cloud.r-project.org v. 3.3+)

• RStudio Desktop, Open Source Edition
Nathan Yau: #DATAVIZ
#INFORMATION DESIGN
#STATISTICS

Nathan has a PhD in statistics with a dissertation on personal data collection and using visualization in an everyday context. He’s the force behind [the essential] FlowingData.com blog which explores how statisticians, designers, data scientists, and others use analysis, visualization, and exploration to understand data and ourselves. He’s authored of two best-selling books ‘Visualize This’ and ‘ Data Points’.
Nathan Yau
9:01am
HELD AT THE MINNEAPOLIS CENTRAL LIBRARY DOWNTOWN

Code+Libraries is a day-long open summit in which participants will explore ways that Libraries and the creative coding community can work together to create new forms of collaboration, to empower learners and to strengthen communities.

We very pleased to have the Team from THE LIBRARY OF CONGRESS LABS coming in from D.C. to co-host this summit.
EVENING
7pm—11pm:
Eyeo Kick Off Keynote & Ignite Talks
7pm
Check-in, get your badge, a drink and find a seat. Lets do this!
8pm
Aria
On any given day, you can have an unplanned encounter with art or literature out in the world, whether it’s through public sculpture, or a quote carved above a building doorway. But what about science? Lucianne will be talking about a series of experiments at the intersection of art, science, and experience, through which she intends to illuminate human connection to the universe we live in.

MONDAY, JUNE 3rd • 8:00PM • ARIA
Lucianne Walkowicz: #ASTROBIOLOGY
#ASTRONOMY
#SPACE ETHICS

Lucianne is an astrophysicist and astronomer at the Adler Planetarium in Chicago. She’s also an artist working in a variety of media, from performance to sound. Her work delves into a question both scientific, and fundamentally human: what is the nature of life in the universe?
Lucianne Walkowicz
9pm
Attendees take the stage to present five-minute talks on subjects ranging from dating-data to true color to trash to anxiety. Slides auto-advance every 15 seconds. Can they keep up? It’s always entertaining and enlightening.
Tuesday, June 4th
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DAYTIME
10am—4pm:
Talks at the Walker
10am
Cinema
Join Mohit to hear about building free-formed circuit sculptures, and how anyone with the right tools can get involved in this art form. He’ll explore ways make these sculptures interact with the environment around them or with the user.

TUESDAY, JUNE 4th • 10:00AM • CINEMA
Mohit Bhoite: #ROBOTICS
#CIRCUIT SCULPTURE
#HARDWARE DESIGN

 Mohit is an avid maker who builds free-formed electronic sculptures. These sculptures are an artistic exploration into a world where circuits are freed from their two dimensional constraints and brought into a three dimensional environment.
Mohit Bhoite
– or –
McGuire Theater
People at eyeo are innovators – they make futures. In this talk Catherine will invite you to try on some feminisms for your futures. She’ll will talk about two projects: a book that charts a course for feminist data science and a hackathon to make the breast pump not suck. There is power in challenging power. There is power in design to empower. There is power in feminist imaginations and feminist futures.

TUESDAY, JUNE 4th • 10:00AM • McGUIRE THEATER
Catherine D’Ignazio: #DATAVIZ
#CIVIC MEDIA
#DATA FEMINISM

Catherine is interested in creative ways to democratize data & technology for community empowerment & social justice. She makes public art & design projects, writes software code & research papers, teaches journalism & arts students, and runs data storytelling workshops and feminist hackathons. She’s an Assistant Professor of Data Visualization and Civic Media at Emerson College.
Catherine D'Ignazio
11:05am
Cinema
Matt tells the story of his 15 year journey through the tech industry which began with departure from a Buddhist monastery in 2004 and concluded with return to contemplative life in 2016. He shares a bit of optimism based on lessons he learned by setting aside plans for a 3-year meditation retreat, starting an open source software company, striving to achieve positive impact through good design and ethical leadership, and eventually concluding that the ancient tools of meditation and mind training are the most important technology to deploy in the face of today’s global challenges.
Matt Zumwalt: #OPEN TECHNOLOGY #COMMUNITY TECHNOLOGY
#MEDITATION

Matt is not a monk, though he seriously considered it. Instead he has spent decades threading together disparate activities such as Buddhist philosophical study, meditation retreat, making queer performance art, founding small companies, crafting open source software and building empowered communities of practice.
Matt Zumwalt
– or –
McGuire Theater
Nicole’s art is an artifact of a process, but the path to determining that process has been anything but smooth. From massive plaza-scale sculptures to intricate paper wallworks, she’ll share how her accomplishments and disappointments led her down the path from discrete projects to art as a practice.

TUESDAY, JUNE 4th • 11:05AM • McGUIRE THEATER
Nicole Aptekar: #ART TECH
#SOFTWARE DESIGN
#FABRICATION

Nicole is fascinated by the transitionary state humanity has found itself in, where the boundaries of digital and physical, virtual and real, having only just been established, are almost immediately washing away. Her work lives on this tenuous divide, confusing the notion of a render and a photo, handmade and computer-fabricated.
Nicole Aptekar
11:50am
Grab a bite on site and see short presentations by your fellow attendees, or head out and find a meal at one of the many great options Minneapolis has to offer. 

SHOW & TELL (12:10 – 1:00)
ROOMS:
• SKYLINE ROOM 
• GARDEN TERRACE ROOM

• CROSCBY CONFERENCE ROOM TALK
HCD-ing Bureaucracy – Led by Ana Monroe Ftizner and Hosted by a career civil servant and a long term federal designer, HCD-ing Bureaucracy will lead you through a brief insight into how artists can help their projects get the green light through large orgs. We will help you unpack what you need to do to help the bureaucrats say yes to you, and give a few funny stories of our work along the way.

1:20pm
Cinema
BUFU is By Us For Us // WYFY With You For You. A project based collective interested in Solidarity amongst Us, co-creating with You experimental models of organizing & making – generating prestige & mining time as a resource. Together we will hack pedagogyxpraxis to unearth community as technology and honor the archive of our bodies.

TUESDAY, JUNE 4th • 1:20PM • CINEMA
BUFU: #ACTIVISM
#LIVING ARCHIVE
#COLLABORATIVE PROGRAMMING

BUFU’s work looks to wage intimacy in a world growing deeply disconnected. Through performance, community organizing, multimedia journalism, and vr they conjure, building pathways from where we’ve been to where we could go.
BUFU
– or –
McGuire Theater
Adam will explore two current research projects: vframe.io and megapixels.cc. Topics will include the information supply chains of facial recognition datasets, 3D-modeling synthetic datasets for conflict zones, and our forensic future.

TUESDAY, JUNE 4th • 1:20PM • McGUIRE THEATER
Adam Harvey: #ART TECH
#COMPUTER VISION
#COUNTER FORENSICS

Adam is an American artist and researcher based in Berlin focused on computer vision, forensics, and counter-forensics. He often explores the impacts of surveillance technologies and engineers methods of camouflage from surveillances such as facial recognition. His work has been exhibited around the globe.
Adam Harvey
2:25pm
Cinema
The path that Amon took to become a professor of Computing and Innovation at the Olin College of Engineering involved challenging “the rules.” The tools and programs that his Extending Access to STEM Empowerment (EASE) Lab produces typically promote young people programming computers as a means of remaking rules as they explore where social justice meets STEM.

TUESDAY, JUNE 4th • 2:25PM • CINEMA
Amon Millner: #STEM
#CHILDREN & DIGITAL MEDIA
#INTERACTIVE LEARNING

Amon enjoys designing, developing, and deploying technological systems that allow novices to invent their own interactions between the physical world and the digital world. He’s the co-inventor of Scratch – a programming language for young people. As an Associate Professor of Computing and Innovation at Olin College, he directs the EASE Lab.
Amon Millner
– or –
McGuire Theater
Nathan always been a quiet person, preferring to observe and listen over anything else. That has worked well in analyzing data, but it has its limits.

TUESDAY, JUNE 4th • 2:25PM • McGUIRE THEATER
Nathan Yau: #DATAVIZ
#INFORMATION DESIGN
#STATISTICS

Nathan has a PhD in statistics with a dissertation on personal data collection and using visualization in an everyday context. He’s the force behind [the essential] FlowingData.com blog which explores how statisticians, designers, data scientists, and others use analysis, visualization, and exploration to understand data and ourselves. He’s authored of two best-selling books ‘Visualize This’ and ‘ Data Points’.
Nathan Yau
3:30pm
Cinema
No slides. No script. In this talk, Dan will attempt to live code an interactive simulation using a variety of creative coding tools including p5.js, ml5.js, and Runway. The simulation will be trained to respond to audience interaction using a machine learning technique known as “transfer learning.” If everything breaks, he’ll have his book of Random Numbers with him for a dramatic reading.

TUESDAY, JUNE 4th • 3:30PM • CINEMA
Daniel Shiffman: #CREATIVE CODING
#PROCESSING
#P5.JS

Dan is on a mission to share code with the world. (In a fun, approachable way.) On his hugely popular youtube channel, The Coding Train, he publishes “creative coding” video tutorials every week. Subjects covered range from the basics of programming languages like JavaScript (with p5.js) and Java (with Processing) to generative algorithms like physics simulation, computer vision, and data visualization.
Daniel Shiffman
– or –
McGuire Theater
Engaging with the unknown and creating something new through radical translation and deep inventiveness… Sarah could be talking about installation art. She could also be talking about designing missions to deep space. In fact, she’s talking about both. As an artist working at JPL, she’s discovered that the creative processes for these activities are uncannily similar, and that her artistic skill set is her greatest resource here. Yes, working at NASA involves learning a lot of technical complexity, and collaborating with brilliant people in a range of fields. But, if you treat it all as creative research and interdisciplinary collaboration, it is quite possible to be a full and dynamic contributor to designing a new mission, as an artist. For this talk, Sarah will trace through the creative processes for making a new installation and a new mission: their challenges; opportunities; generative strategies; and generally, the beautiful continuity between the work she does in art and in science and engineering.

TUESDAY, JUNE 4th • 3:30PM • McGUIRE THEATER
Sara Schnadt: #ART TECH
#NASA
#UX DESIGN

Sara is an Artist, Product Designer, UX Researcher/Designer and Data Visualization Designer who spends a lot of time thinking about how to make complex systems elegant, enlightening, and a pleasure to use. As Senior Lead Designer for the Europa Clipper mission at NASA’s Jet Propulsion Lab, she’s responsible for software human interface design and system architecture for machine learning for science.
Sara Schnadt
EVENING
8pm—11pm:
Evening Mixer & Activities
8pm
A night off from talks. Meet other folks at eyeo over attendee led activities and meet-ups. There’s a lot going on. Read on, or just show up. You’ll find something to do. Get there at 8, get acquainted with the space, the schedule, grab a refreshment and jump in. Pretty much all the action starts at 8:30.

(Machine Shop WiFi Password 12345678)

What’s in store you ask?

ONGOING ACTIVITIES
Kinetic Sculpture – See local artist Bruce Shapiro’s Sisyphus table.
Conditional Drawing Games
Contour Line Drawing
Origami
Puzzles – Lisa Mabley supplies some fun puzzles.
Board and Card Games
Squishy Data Viz – Amy Cesal started a daily challenge visualizing information using play-doh and called DayDohViz. Join her to harness the playfulness, rapid prototyping, tactile experience and three dimensional possibilities of play-doh to create your own squishy data viz! To get started, try one of the prompts, use your own data or look at #daydohviz on twitter or instagram for inspiration.

MEET-UPS
Conversation: Creativity & Vulnerability at Work. Initiated by Alicia Struble. Brené Brown says that “vulnerability is the birthplace of innovation, creativity, and change”. How do we encourage ourselves and each other to be more creative, especially within the context of work? How does vulnerability influence creativity at work, and what can we do to create work cultures that support and encourage both? What experiences have you had that pushed you to be more creative or that blocked you from reaching that potential? Let’s share our stories and chat about how to make our workplaces better for us.

Conversation: Enhancing Cities and Communities through Technology + Design. Initiated by Dave Mathias. This conversation is around how cities and communities can be enhanced from current and upcoming technology and design. Let’s make our cities and communities more delightful.

Visualizing Inferential Statistics. Initiated by Taj Carson.

Crafting with Queers. Initiated by Evelyn Masso. Come craft and chill with your new favorite queer friends. (In case you’re worried, you’re definitely queer enough!)

Community As Technology. Initiated by BUFU. An informal gathering thinking about how we care for and make community. Participants will respond to writing prompts and spend time getting to know BUFU and their work more intimately.

DEMOS
Singing Sock Puppets – Help playtest some work-in-progress toys! Singing Sock Puppets are simple, interactive puppets that sing blues scales. Open the mouth a little for a low note, and crank it wide open for higher notes. Made, and led, by Matt Brown from Extraordinary Facility, a design studio for learning and play based in New York.

Makey Makey – Learn how to combine art, design, and technology to create interactive experiences. Use the Makey Makey to create your own interactive designs. Come tinker with interactive materials and the scratch interface. This will be a basic overview to show the capabilities of the Makey Makey, not a full workshop. Bring your own laptop if possible. Led by Tristen Click.

A Casual Intro to Tone JS – Tone JS is a framework that handles synthesis, sequencing, effects/signal processing and more, all right in the browser. I’ll walk through an introduction to the basics, and provide a web coding environment for people to jump into and make their own sounds along with some examples. I’ll also share a music-based game that I created using the framework. I’d recommend bringing a laptop and some headphones. Led by Joel Schuman

CONVERSATION STARTERS
Short 5 minute presentations meant to get you thinking and conversing with your friends and neighbors. Don’t be shy.

Emoji and Censorship – If emoji is a language, then what protections of speech should be covered? By Nora Hamada.

What is a Synoptical Chart – This easy to read chronographic blends qualitative and quantitative data to simplify and connect large quantities of information over time. I’ll explain it’s history and some aspects of how we might explore its usage. By Jason Forest

Designing Machine Learning: A Multidisciplinary Approach – What happens when systems are designed BY everyone they’re FOR everyone. This spring, the Stanford d.school created a new course on Designing Machine Learning, where we had students from Law, Education, Computer Vision, AI Fairness (and more!) come together and design human-centered machine learning. By Michelle Carney.

TRIVIA
Teams of 6 compete for the glory!
Game 1 @ 8:30
Game 2 @ 10:00
Wednesday, June 5th
VIEW MORE DETAILS
DAYTIME
10am—4pm:
Talks at the Walker
10am
Cinema
Game Artist, Christina “Phazero” Curlee, discusses how their Fine Arts background informs and weaves itself into their game design process. They will be showing behind-the-scenes concepts, art, and prototypes of their own games, to encourage exploration and experimentation in game development and proposes alternative methods of making.

WEDNESDAY, JUNE 5th • 2:25PM • CINEMA
Christina “Phazero” Curlee: #GAME DESIGN
#EXPERIMENTAL
#STORYTELLING

Christina is a multi-disciplinary game artist and designer whose games explore emotional experiences, marginalized identities, “digital consciousness” and video games as art practice.
Christina
– or –
McGuire Theater
Accompanied by images, tips, quotes and puns, Helena will discuss her art making process to excite and inspire you about GAN-augmented art. In the age of BigGAN, neural art can still be personal and original, especially when generative models are trained on your own datasets.

WEDNESDAY, JUNE 5th • 10:00AM • McGUIRE THEATER
Helena Sarin: #ART TECH
#AI
#GENERATIVE ADVERSARIAL NETWORKS

Helena is a visual artist and software engineer who works with GANs (Generative Adversarial Networks) whose certain unpredictability inspires, unblocks, and creates something special. Recently she founded Neural Bricolage Studio to demystify, promote and display AI assisted artwork.
Helena Sarin
11:05am
Cinema
Design is key to our collective liberation, but most design processes today reproduce inequalities structured by what Black feminist scholars call the matrix of domination. Sasha will talk about Design Justice, a field of theory and practice that is concerned with how the design of objects and systems influences the distribution of benefits and burdens between various groups of people. Design justice focuses on the ways that design reproduces, is reproduced by, and/or challenges the matrix of domination (white supremacy, heteropatriarchy, capitalism, and settler colonialism). Design justice is also a growing social movement that aims to ensure a more equitable distribution of design’s benefits and burdens; fair and meaningful participation in design decisions; and recognition of community based design traditions, knowledge, and practices. They will conclude with the Design Justice Principles, developed by an emerging network of designers and community organizers, and invite people to get involved.

WEDNESDAY, JUNE 5th • 10:00AM • CINEMA
Sasha Costanza-Chock: #ACTIVISM
#CIVIC MEDIA
#DESIGN JUSTICE

Sasha is a scholar, activist, and media-maker, and currently Associate Professor of Civic Media at MIT. Their work focuses on social movements, transformative media organizing, and design justice. They lead the Collaborative Design Studio, based at MIT with partners in multiple locations, which generates civic media projects that are grounded in real-world community needs.
Sasha Costanza-Chock
– or –
McGuire Theater
As Mixed Reality begins to break into the mainstream, artists and developers are met with a unique, new canvas to create the previously deemed impossible.

WEDNESDAY, JUNE 5th • 11:05AM • McGUIRE THEATER
Mike Tucker: #INTERACTIVE
#VR
#MULTIMEDIA EXPERIENCES

Mike is an interactive director whose work explores the space of interactive arts and music. He hopes to encourage the next wave of spatial designers to question our expectations of media, and the opportunity we all have in designing a mixed reality future. He currently works at Magic Leap and recently produced the audiovisual experience Tónandi with Sigur Ros. Previously he worked at Universal Everything and produced multimedia experiences for the likes of Radiohead and Kayne West.
Mike Tucker
11:50am
Grab a bite on site and see short presentations by your fellow attendees, or head out and find a meal at one of the many great options Minneapolis has to offer. 

SHOW & TELL (12:10 – 1:00)
ROOMS:
• SKYLINE ROOM 
• GARDEN TERRACE ROOM
1:20pm
Cinema
What’s with all of these immersive experiences? Chris Barr has a theory. And he brought along some audio recordings from friends to help explain.

WEDNESDAY, JUNE 5th • 1:20PM • CINEMA
Chris Barr: #ART TECH
#COMMUNITY DEVELOPMENT
#OPEN SOURCE

Chris manages the Knight Foundation’s Prototype Fund, dedicated to R&D for early-stage media and information projects. Funded projects range from chatbots to augmented reality apps and leading-edge digital projections. He connects arts institutions and influencers to explore how tech is disrupting how institutions and artists do their work.
Chris Barr
– or –
McGuire Theater
Revealing the (ugly truth) behind the design process of several of Nadieh’s interactive data visualizations. From personal projects to client work. The common thread they all share; they all tell a story about connections, but in completely different ways. From a royal family tree, to those existing between UNESCO’s Intangible Cultural Heritage, to connections drawn in the night skies and more. All types connections are unique and revealing the intricacies that lie within them requires a creative, iterative and custom approach.

WEDNESDAY, JUNE 5th • 1:20PM • McGUIRE THEATER
Nadieh Bremer: #DATAVIZ
#DATA DESIGN
#INTERACTIVE DATA

Nadieh (pronounced Na-di ) is freelance a dataviz designer whose beautiful, technical and sometimes playful work has been highly visible in recent years. Her work has won several awards and been included in several in publications. She has a degree in astronomy and is based near Amsterdam. Her passion lies with creative data visualization.
Nadieh Bremer
2:25pm
Cinema
Home and the permeable boundaries around it. Between learning algorithms and expectation, ritual and automation, surveillance and care. The convenient systems we build to keep things under control, and the breakdowns that occur. Can I come in? This talk will cover a series of experiments reclaiming our homes as smart humans.

WEDNESDAY, JUNE 5th • 11:05AM • CINEMA
Lauren McCarthy: #ART TECH
#NETWORK CULTURE
#P5.JS

Lauren’s art examines how surveillance, automation, and network culture affect our social relationships. Her work has been exhibited internationally from Ars Electronica to the Barbican to the Seoul Mediacity Bienniale. She is Co-Director of the Processing Foundation and the creator of p5.js, an open source language for learning creative expression through code online.
Lauren McCarthy
– or –
McGuire Theater
Mario Klingemann has been a pioneer in using neural techniques, GANs and other deep learning tools to create art. He will give an insight into his process, show how it is connected with traditional art making and happy accidents and try to clear up some misconceptions or false expectations around this fascinating technology.

WEDNESDAY, JUNE 5th • 2:25PM • McGUIRE THEATER
Mario Klingemann: #ART TECH
#NEURAL NETWORKS
#ALGORITHMS

Mario is a Munich based artist and skeptic with a desire to understand, question and subvert the inner workings of systems of any kind. He works with artificial intelligence, neural networks, deep learning, generative and evolutionary art, glitch art, data classification and visualization, and robotic installations. His portrait generated by artificial intelligence, ‘The Butcher’s Son’ was recently awarded a 2018 Lumen Prize.
Mario Klingemann
3:30pm
Cinema
In the course of participating in and studying the decentralized social web, Darius has noticed a pattern: purveyors of decentralized services want people to place trust in math instead of in people. But robust communities are built on human trust. He’ll talk about his experiences building real social network services based on more traditional notions of trust and discuss some potential futures for how people interact online.

WEDNESDAY, JUNE 5th • 3:30PM • CINEMA
Darius Kazemi: #ART TECH
#BOTS
#INTERNET ART

Darius is an internet artist who makes bots, generators and other weird internet stuff. His bots often explore memes and data sets, resulting in sometimes humorous, sometimes thought provoking juxtapositions, or sometimes just enjoyable gibberish.
Darius Kazemi
– or –
McGuire Theater
Why did Meow Wolf succeed, and could it happen again in your back yard? This talk covers the early history of Meow Wolf as an art collective, the unique community that supported it and the lucky breaks along the way to organization. Special emphasis on the DIY technological aspects of immersive art.

WEDNESDAY, JUNE 5th • 3:30PM • McGUIRE THEATER
Meow Wolf: #INTERACTIVE EXPERIENCES
#INSTALLATION
#RADICAL INCLUSION

You like magic portals, we like magic portals. Meow Wolf makes magic portals. The Santa Fe based group creates immersive and interactive experiences that transport audiences of all ages into fantastic realms of story and exploration. This includes art installations, video and music production, and extended reality content. Meow Wolf believes in the power of creativity to change the world.
Meow Wolf
EVENING
8pm—11pm:
Wonderland Party
8pm
A break from talks but not a break from each other. We’ll gather at this magical Wonderland and let loose over artist made mini golf and vintage arcades. Meet us at CanCan Wonderland at 8pm.
Thursday, June 6th
VIEW MORE DETAILS
DAYTIME
10:30am—4pm:
Talks at the Walker
10:30am
Cinema
Crisis conditions have infused every aspect of culture and society with doubt, but the role and efficacy of art and design as a means for change is still debated. Can artists and designers loosen power? Paul’s talk emerges from this question and will speculate on new strategies for resisting normative design practices, including radical publishing, queering design, failure, and collective care. He’ll share learnings through new projects like QUEER.ARCHIVE.WORK, a collaborative publishing effort, and URGENCY LAB, an experimental pedagogy for art and design education. Urgentcraft sketches out a position (in relation to institutions) and a set of tactics (for getting to work). It’s a signal sent out into muddy waters — a way to speculate and imagine a more just futurity in art and design.

THURSDAY, JUNE 6th • 10:30AM • McGUIRE THEATER
Paul Soulellis: #DESIGN
#ZINES
#EXPERIMENTAL PUBLISHING

Paul’s practice includes teaching, writing, and experimental publishing, with a focus on queer methodologies and network culture. His 2018 QUEER.ARCHIVE.WORK is an urgent act of publishing that’s radical, messy, and future-looking. He founded the Library of the Printed Web, a physical archive devoted to web-to-print artists’ books and zines (acquired by MoMA Library in 2017). He’s faculty at RISD and curates Rhizome’s ‘The Download’.
Paul Soulellis
– or –
McGuire Theater
How is a pixel like a paintbrush? Is the novel radical? Can computers be redeemed? Join Sarah to consider these and other simple questions encountered in her attempts to make computer art she can believe in.

THURSDAY, JUNE 6th • 10:30AM • McGUIRE THEATER
Sarah Groff Hennigh-Palermo: #DATA ART
#DESIGN
#AUGMENTED REALITY

Sarah is a designer, programmer, and artist. She creates geometric sketches and films and sometimes performs live visuals with a livecode band. In her art, she endeavors to create works that move away from strict data representation, hoping to provide optional takes on the relationship we can have with information in a computer-organized world — one that is less about perfection and completion and more about augmenting our humanity.
Sarah Groff Hennigh-Palermo
11:35am
Cinema
Ron is interested in what happens when we consider the radical potential held within everyday materials? Their current research + artistic practice look at various historic and diasporic technologies that black people have used to signify and encode sanctuary within hostile spaces. Focusing on mobility and absence, Ron is concerned with residual data articulated through everyday objects left behind in the aftermath of movement. This talk hopes to highlight some of the limitations of using geospatial data to redress racialized violence within urban landscapes and points to the need for embodied practices that yield different spatial imaginaries.

THURSDAY, JUNE 6th • 11:35AM • CINEMA
Ron Morrison: #ART TECH
#DESIGN
#SOCIAL PRACTICE

Ron is an interdisciplinary designer, artist, and researcher working in the cracks and the fissures. They work across the fields of human geography, digital technology, and urbanism. Ron believes that people should have full access to shaping their cities and communities and sees design and cartography as mediums for moving beyond paralysis in the face of complexity.
Ron Morrison
– or –
McGuire Theater
After more than 10 years of freelancing in the data visualization world, Moritz will reflect on his approach and process. This talk will unpack different types of challenges he’s been confronted with — both in commissioned as well as self-initiated projects — and the methods he came up with to meet them.

THURSDAY, JUNE 6th • 11:35AM • McGUIRE THEATER
Moritz Stefaner: #DATAVIZ
#INFORMATION AESTHETICS
#INTERFACE DESIGN

Moritz works at the crossroads of data visualization, information aesthetics and user interface design. He lives and breathes it. His work balances analytical and aesthetic aspects in mapping abstract and complex phenomena. He also co-hosts the DataStories podcast where he talks shop with leading data viz practitioners from around the world.
Moritz Stefaner
12:20pm
Grab a bite on site and see short presentations by your fellow attendees, or head out and find a meal at one of the many great options Minneapolis has to offer. 

SHOW & TELL (12:40 – 1:30)
ROOMS:
• SKYLINE ROOM 
• GARDEN TERRACE ROOM
1:50pm
Cinema
In her recent book How to Do Nothing, the artist Jenny Odell writes about what Hannah Arendt calls ‘spaces of appearance’, which were, for Arendt, defined by collections of people who speak meaningfully together. For Odell, it is a space where she is ‘addressed, understood and challenged’; spaces of appearance are places where ‘we gather, we say what we mean, and then we act’. In this panel discussion, we’ll talk about how these kinds of spaces are being created both online and in the real world, and how they might be utilized at a time where there is a critical need for consensus and community action. Moderated by Jeremy Thorp.
BUFU: #ACTIVISM
#LIVING ARCHIVE
#COLLABORATIVE PROGRAMMING

BUFU’s work looks to wage intimacy in a world growing deeply disconnected. Through performance, community organizing, multimedia journalism, and vr they conjure, building pathways from where we’ve been to where we could go.
Darius Kazemi: #ART TECH
#BOTS
#INTERNET ART

Darius is an internet artist who makes bots, generators and other weird internet stuff. His bots often explore memes and data sets, resulting in sometimes humorous, sometimes thought provoking juxtapositions, or sometimes just enjoyable gibberish.
Sasha Costanza-Chock: #ACTIVISM
#CIVIC MEDIA
#DESIGN JUSTICE

Sasha is a scholar, activist, and media-maker, and currently Associate Professor of Civic Media at MIT. Their work focuses on social movements, transformative media organizing, and design justice. They lead the Collaborative Design Studio, based at MIT with partners in multiple locations, which generates civic media projects that are grounded in real-world community needs.
BUFU
Darius Kazemi
Sasha Costanza-Chock
– or –
McGuire Theater
Onyx is currently teaching himself to do daily typing and mousing chores using his current exomesh dataskin. He’ll share insight related to being in a full immersion state for, by the time of eyeo, approximately 2 months. His youtube updates will keep pace with the process between now and then. His bandcamp page is the sonic diary. In his talk he’ll discuss his findings.

THURSDAY, JUNE 6th • 1:50PM • McGUIRE THEATER
Onyx Ashanti: #MUSIC
#WEARABLE INTERFACES
#PUREDATA

Onyx is designing a process for reprogramming himself utilizing his own musical comprehension and sound design. He calls it Sonocybernetics. He believes the true link between us and our technological expressions should be musical . He’s exploring a new kind of imagination where thoughts are transduced into data-music, called Metabit and capable of projecting information that is simultaneously understandable as human musical structure and computer data.
Onyx Ashanti
2:55pm
Cinema
Hannah will present a number of creative projects that apply machine learning to art, music, and emotion. Through this process she will seek to identify and interrogate the invisible relational structures that give these works meaning, and explore new narratives to reframe the way we think about machine learning more broadly.
Hannah Davis: #AI
#ML5js
#OpenAI

Hannah’s practice is centered in AI, particularly through data sonification, natural language processing, and generative music. For a few years now she’s been working on an algorithm called TransProse , which identifies emotions in a piece of text and translates it into a musical piece with a similar undertone.
Hannah Davis
– or –
McGuire Theater
Stephanie will present an artistic work in progress called, Not The Only One (N’TOO), the multigenerational memoir of a black American family told from the perspective of a deep learning artificial intelligence (AI) In the project images, oral history and code merge with a deep concern for the preservation of nondominant histories in our collective, computationally mediated future to create a prototype of an iterative conversational AI archive trained on extensive interviews (data) between three generations of women from her family. One might imagine a highly customized Amazon Alexa that has a culturally specific voice, tells stories from a particular cultural vantage point and attempts to protect community privacy and data sovereignty through data localization. N’TOO is a prototype for what is possible in community-derived and cared for digital archives. It strives to create a new type of artificially intelligent narrative form that also serves as a dynamic record of the information, ideas, and beliefs a given community holds dear.

THURSDAY, JUNE 6th • 2:55PM • McGUIRE THEATER
Stephanie Dinkins: #ART TECH
#EQUITABLE AI
#RADICAL INCLUSION

Stephanie is a transdisciplinary artist who creates platforms for dialog about artificial intelligence as it intersects race, gender, and our future histories. She is particularly driven to work with communities of color to develop AI literacy and co-create more inclusive, equitable artificial intelligence.
Stephanie Dinkins
EVENING
7:30pm—11pm:
Closing Talks + Party
7:30pm
CLOSING TALKS & PARTY AT THE GUTHRIE THEATER
8pm
The Guthrie Theater
In taking the data that flows around us as his primary material and the neural network of a computerized mind as his collaborator, Refik paints with a thinking brush, offering a radical visualizations of our digitized memories and expanding the possibilities of architecture, narrative, and the body in motion. In this talk he’ll share his studio’s recent site-specific parametric data sculptures, live audio/visual performances, and immersive installations which take many forms, while offering a dramatic rethinking of the physical world, our relationship to time and space, and the creative potential of machines.
Refik Anadol: #MEDIA ART
#DATA SCULPTURE
#IMMERSIVE INSTALLATION

Refik’s site-specific large-scale public artworks are a site to behold. Parametric data sculptures, live audio/visual performances and immersive installations– they’re beautiful, engrossing and hypnotic. Embedding media arts into architecture, he questions the possibility of a post digital architectural future in which there are no more non-digital realities.
Refik Anadol
9pm
The Guthrie Theater
Diana Nucera, aka Mother Cyborg, is an artist, educator, and community organizer that explores innovative technology with communities most impacted by the digital divide. Her specialty is developing popular education experiences, supported by dynamic documentation that empower communities to use media and technology as visionary tools. In the talk Diana will share how her magical, musical alter ego, Mother Cyborg weaves her community organizing and education work into elaborate musical art, installations and performances to make change.

THURSDAY, JUNE 6th • 9:00PM • GUTHRIE THEATER
Diana Nucera: #OPEN TECHNOLOGY
#COMMUNITY TECHNOLOGY
#DIGITAL JUSTICE

Diana has expertise in engaging multi-generational, diverse communities in exploring innovative technology solutions. Her work focuses on developing popular education materials that empower communities to use media and technology to investigate, illuminate, and develop visionary solutions to challenges.
Diana Nucera