The Program

Monday, June 6th
9:00am – EYEO CODE+ACTIVISM SUMMIT AT INTERMEDIA ARTS
• Monday / 9:00 — 5:00 / Intermedia Arts
This mini-conference will follow a ‘wiki’ format in which participants will determine the topics and structure of the day. All attendees are welcome and encouraged to propose and lead sessions.

This is a separate, ticketed event, open to Eyeo attendees and the general public. More info is available at the Summit page.

Intermedia Arts 612.871.4444

2822 Lyndale Avenue South, Minneapolis, MN 55408




9:00am – WORKSHOPS AT THE WALKER ART CENTER
• Monday / 9:00 — 5:00 / Walker Art Center – Bazinet Lobby
You won’t find these workshops anywhere but at Eyeo. Each workshop requires a separate registration. Arrive at 9am to the Bazinet Lobby to check in and we’ll help you get to the right place.



9:00am – Workshop: Design with LabVIEW: Wireless Motion Capture with Visual Programming – Kipp Bradford
• Monday / 9:00 — 5:00 / Walker Art Center
WORKSHOP FEE: $300
MATERIALS FEE: None.

LabVIEW is a visual programming language and environment specifically for working with hardware, making it easy to prototype and build anything from a feline tracker for your cat to a rocket ship for SpaceX. While it has historically only been available as professional software for engineers and scientists, National Instruments has recently released a consumer version for artists and makers — and workshop attendees will receive a copy. Come try it out with this hands-on class. By the time you’re done, you’ll have built a wireless rig for basic motion-capture, and we’ll use motion to trigger some sound effects as well.

Blinking an LED is the “hello world” of hardware. We’ll start with this intro exercise virtually inside LabVIEW, then move from the virtual environment to real hardware using Arduino. We’ll get the two systems talking to each other, providing the foundation for building complex systems on your desktop that connect directly to the physical environment. Then we’ll move beyond simple LEDs to make things more interesting. We’ll use a basic tilt-sensor and gyroscope to track the movement of a body part, and begin to collect that motion-tracking data. But the raw sensor data isn’t very interesting or useful, so we’ll use LabVIEW to convert the data into angle and rotation information, and quickly create basic visualizations. Finally, we’ll add wireless capability to our project using a low-cost, widely-used transmitter. Sensors are much more useful when they’re not tethered to your machine!

SKILL LEVEL: Intro
Familiarity with Arduino or Processing will be a big help, but no programming knowledge is necessary.

OVERVIEW:
• Get to know the LabVIEW environment by blinking a virtual LED
• Move from the LabVIEW virtual environment to actual hardware using Arduino
• Use Arduino to blink the virtual LED in LabVIEW, and use LabVIEW to blink a real LED
• Connect and test a tilt-sensor and gyroscope to track movement
• Interpret and visualize the motion capture data with LabVIEW
• Eliminate the wire connecting the sensor to the laptop using an XBee wireless transmitter

WHAT TO BRING:
• A laptop computer
Arduino 1.6.7
• LabVIEW [attendees will be sent registration code]
Linx toolkit



9:00am – Workshop: Volumetric Creative Coding with Unity – Alexander Porter, James George, Rick Barraza
• Monday / 9:00 — 5:00 / Walker
WORKSHOP FEE: $300
MATERIALS FEE: None.

Unity has quickly transformed from an indie gaming platform to a strong contender for creating Virtual and Mixed Reality experiences. Join Microsoft and DepthKit for an in depth workshop that lets you dive deep into volumetric video capture, cross platform creative coding with Unity, and deploying onto these emerging devices.

DepthKit is a software workflow for do-it-yourself volumetric video capture of three-dimensional people for playback in the Unity game engine.

SKILL LEVEL: Intro / Intermediate
Some previous experience with 3D concepts from other Creative Coding languages such as OpenFrameworks, Cinder or Processing would be preferred. Experience with video editing also a plus.

OVERVIEW:
• Setting up Unity for Creative Coders
• Shooting volumetric video with DepthKit
• Importing volumetric video into Unity
• Point cloud and wireframe shader techniques
• Windows 10 and More Personal Computing
• Deploying to Mixed Reality devices

WHAT TO BRING:
• A laptop computer with the latest version of Unity installed.
• Visual Studio Code, Visual Studio 2015 or your preferred code editor.
     For Cross Platform or iOS specifically: Visual Studio Code
     For Windows specific: Visual Studio 2015



9:00am – Workshop: E-Textile Tooling – Hannah Perner-Wilson
• Monday / 9:00 — 5:00 / Walker Art Center
WORKSHOP FEE: $300
MATERIALS FEE: $50

Electronic Textiles (E-Textiles) combine traditional textile materials, tools and techniques with electrical engineering practices. These processes often require a mixed set of tools from both disciples in order to work material into it’s final textile form while knowing about it’s electrical properties.

This workshop will be an introduction to e-textiles with an emphasis on the tools and processes used to create them. Participants will start by each assembling a hybrid hand tool for textile manipulation that has the functionality to measure electrical resistance built in. For example a crochet hook that doubles as an Ohm meter, indicating when you’ve reached a set electrical resistance between two points on the piece of conductive crochet you’re creating. With the assembled tools in hand, we will draw upon the “How To Get What You Want” textile sensor library to create a selection of textile sensors from a range of conductive, resistive and piezoresistive materials.

The content of this workshop should be interesting for beginners as well as those with experience in either textiles or electronics, or both. For beginners in electronics this workshop will demonstrate the relationship between Voltage, Current and Resistance (Ohm’s Law) in a very hands-on way. For beginners in textiles this workshop will show you how to create and tailor a variety of textile sensors to your needs. And for those who already have experience working in e-textiles this workshop can be an opportunity to discuss the possibility of creating tools that support our practice.

LINKS / RELATED WORK
Tools We Want
Ohm Hook
How To Get What You Want
A Kit-of-No-Parts

SKILL LEVEL: Intro/Intermediate/Advanced

OVERVIEW / OUTLINE:
• Introduction to electronic textiles – materials, tools and techniques.
• Assemble a custom tool to measure/visualize/sonify electrical resistance.
• Use the tool to explore a range of conductive, resistive and piezoresistive materials and to work these into a selection of textile sensors, for example: crochet pressure sensor, knit stretch sensor, beaded tilt sensor, stitched stroke sensor, layered bend sensor, embroidered potentiometer….
• Opportunity to hack/modify/improve the tools that were made in the workshop.
• Demonstration that shows how the analog values of these textile sensors can be read into a computer using an Arduino.
• Discussion on tools, techniques and processes for working with electronic textiles.

WHAT TO BRING:
• A laptop computer
• Please come with Arduino software installed
• Please come with Processing installed



9:00am – Workshop: Intro to Twitter Bots – Darius Kazemi
• Monday / 9:00 — 5:00 / Walker Art Center
WORKSHOP FEE: $300
MATERIALS FEE: None.

Why spend a day building an autonomous entity that lives on a computer and communicates exclusively through social media? Why not! Bots can make art, curate museum collections, write poetry, tell jokes, and befuddle onlookers. As a bonus, their intrinsic constraints make them a great introduction to creative coding.

In this workshop you’ll design and program a Twitter bot. You’ll learn about historical antecedents to the Twitter bot, what the current bot landscape is like, and what the Twitter API lets us do. You’ll learn about a whole suite of available tools and work with the instructor to pick the right one for your bot idea. And you’ll do all this using Node.js, a server-side version of the JavaScript language that we all know and (presumably) love.

SKILL LEVEL: Intro / Intermediate
It will be helpful, but not required, to have a familiarity with code (especially JavaScript, not necessarily NodeJS).

OVERVIEW:
• Intro to the wide world of Twitter bots
• Intro to basic tools: Twitter API, markov processes, RiTa, node-canvas, Tracery, Corpora Project
• How to scope a day-long project
• Time to make bots
• Building a home for our bot (deployment!)

WHAT TO BRING:
• A laptop computer running Mac OSX, Linux, or Windows
• A text editor that you’re comfortable using to write code in.
     If you don’t have one, a good starter editor is Sublime Text (free trial version is fine)
• Please install a recent version of Node.js. Go here and select the installer for your platform.
     (If you’re on Linux, it’s best to install from source)
• If you already have Node.js installed make sure you’re on at least 4.x.x+.
     If you need multiple versions of Node.js installed at the same time, try a tool like NVM



9:00am – Workshop: Visualizing Text – Lynn Cherny
• Monday / 9:00 — 5:00 / Walker Art Center
WORKSHOP FEE: $300
MATERIALS FEE: None.

Text documents are data too, if you know how to look at them right. Handling text data — and visualizing texts as data — requires a few new analytic skills and some creative thinking. In this workshop, we’ll take documents apart and redraw them in visual form!

We’ll use Python, shell scripting, and simple javascript to analyse your text documents and produce interactive visualizations. I’ll provide lots of code samples and tools to get you going for your later projects with text. You’ll learn the basics in Natural Language Processing (NLP) and why the basics are so important in your analysis. You can get creative after you crunch the bits.

SKILL LEVEL: Intro / Intermediate
It will be helpful, but not required, to have a basic knowledge of the command line and some knowledge of python and javascript.

OVERVIEW:
• Text genres and documents: the “Big Picture” visual of form
• Tokenization: Breaking up a document into words and counting them. Word clouds and word shapes.
• Lemmas and parts-of-speech and what they are good for
• Comparing documents: TF-IDF, clustering, tree diagrams
• Word2vec: what’s all the hype, why is it so cool, and let’s do it on your documents!
• (Time allowing): Intro to topic modeling

WHAT TO BRING:
• Laptop that can run Python
• Chrome (ideally)
• A web server
• A text code editor
• Python 2.7
• A terminal program/shell capable of running python and unix shell commands
• Document(s) to analyze, ideally more than one!


7:00pm – EYEO FESTIVAL KICK OFF
• Monday / 7:00 — late / The Guthrie Theater
The Eyeo Festival officially kicks off Monday night with keynotes and cocktails.



8:00pm – Keynote: The Dance is Not The Dancers – Nicky Case
• Monday / 8:00 — 8:40 / Guthrie Theater
A group of individual experts can collectively make dumb decisions. A community of tolerant folks can still have institutional discrimination. A whole society of normal, decent people can perpetrate mass atrocities.

Often times, it seems the noble intentions of individuals, lead to the opposite, collectively. In this talk, I show how simulations can help us understand complex social systems, why things go wrong despite everyone’s best intentions – and just maybe, how we can go beyond just understanding the world’s systems, to changing them.

9:00pm – Session: IGNITE! at Eyeo
• Monday / 9:00 — 10:00 / Guthrie Theater
Attendees take the stage to present 10 five-minute talks on subjects ranging from dating-data to true color to trash to anxiety. Slides auto-advance every 15 seconds. Can they keep up? It’s always entertaining and enlightening.



Tuesday, June 7th
10:00am – DAYTIME AT THE WALKER ART CENTER
• Tuesday / 10:00 — 5:00 / Walker Art Center
All daytime eyeo content will be at the Walker Art Center.



10:30am – Session: Digital Analogues – Jen Christiansen
• Tuesday / 10:30 — 11:15 / McGuire Theater
How does a magazine that covers advances in science and technology illustrate emerging ideas before the technology being described is ubiquitous? I’ll share examples of how Scientific American illustrated topics in innovation and information at the dawn of the digital age and beyond: a time during which technological advances in imaging were being reported on before the technology was mainstream enough to produce—or share—the magazine with it.

10:30am – Session: C3PO, R2D2, & Iron Man: Relationships with Machines – Alexis Lloyd
• Tuesday / 10:30 — 11:15 / Cinema
With the proliferation of (ro)bots, neural networks, and other forms of automation, machine intelligence is playing an ever larger role in our everyday lives. But what form will our relationships with machines take? Will they replicate us, give us superpowers, or become companion “others”? As designers, we play an increasingly important role in shaping what our future interactions with machine intelligence look like. How can we apply thoughtful and critical design processes to create collaborations with automated systems that augment our abilities while respecting both our own humanity and the machine-ness of machines?

11:35am – Session: The Poetics of Data Experiences (and How to Teach it) – Paolo Ciuccarelli
• Tuesday / 11:35 — 12:20 / McGuire Theater
Designing data experiences is about transformation and language. I will explore through projects and experiments the rhetorical dimension of data experiences, focusing on poetry – in the sense of poiesis – as a design approach more than just a subject for visual representation. The topic will be framed within my personal experience as founder and director of the DensityDesign Research Lab: a trainer’s journey from the theories of complexity to the new questions coming from the (digital) humanities, precariously walking along the border between professional practice and applied academic research.

11:35am – Session: Designing Consent into Conversational Spaces – Caroline Sinders
• Tuesday / 11:35 — 12:20 / Cinema
Digital spaces, digital communication, and social media platforms are changing the ways in which people create language, use language, and engage with language. Conversations can be shared and stored, as data, in so many ways than ever before. These spaces engender new kinds of discovery and interaction, including harassment and political organization. What is the role of design within this space? Can design mitigate harassment in decentralized spaces while still offering the ability to converse and promote safety while offering users actually agency within a system? I believe that it can. This talk aims to cover the implications and intersections of design, harassment, privacy, language, users’ rights, and data within social networks.

12:20pm – LUNCH
• Tuesday / 12:20 — 1:50 /
You’re on your own for lunch at eyeo. We made it long so you can get a break in. There’s Attendee Show & Tell or just go have a long lunch and stroll, chat, relax, repeat. Your brain will thank you.

GRAB’N’GO

If you’re going to hit show & tell or a meet­up, you want to get lunch and bring it to the action. This is the idea. To that end, for the duration of eyeo, the Walker’s in-­house restaurant, (Now called the Walker Cafe), will be operating in ‘hot stand’ mode. This means a limited menu, but fast enough to accommodate the need to grab’n’go. The Garden Terrance Room will also function as cold grab’n’go option with prefab sammies and salads, bottled bevs and snacks, and frankly we have no idea what else. Maybe some sort of ragout or remoulade.

LUNCH AWAY FROM THE WALKER

We put all of our suggestions for eats in this App’s Map. Check it out.




12:40pm – Attendee Show & Tell
• Tuesday / 12:40 — 1:35 / Skyline Room & Art Lab
Show & Tell is where we give the stage (and projector) to attendees. Check it out and find out what your co-attendees are up to. You’ll be surprised.

Show & Tell talks start at 12:40. We pull the plug at 1:35 so everyone has time to get to the next talk in the theaters.

*If you are participating in show & tell the schedule is posted here: eyeofestival.com/documentation/

*If you want to participate sign up in the Skyline Room during the festival.




1:50pm – Session: Data Cuisine – Moritz Stefaner
• Tuesday / 1:50 — 2:35 / McGuire Theater
How would a fish soup taste whose recipe is based on local fishing data? What are the best spices to use in a lasagna, if it were to represent Helsinki’s population mix? What is the taste of unemployment? Data Cuisine explores food as a medium for data expression. In each new Data Cuisine workshop, Susanne Jaschko and Moritz Stefaner go to a city, team up with a local chef and local data experts, and, together with a diverse group of participants, invent novel dishes to represent locally relevant data in a meaningful, intriguing way. Moritz Stefaner will report on the experiences from this participatory workshop series, the creative potential of non-standard information representations, and the joy of creating small, and slow, but sensually rich, data experiences.

1:50pm – Session: Light Industry, Drawing, and Wiggleport
• Tuesday / 1:50 — 2:35 / Cinema
Join eyeo speaker alumni Ingrid Burrington, Kawandeep Virdee, and Micah Scott as they each share a recent project or idea.

Ingrid Burrington: ‘Light Industry’–  Ten minutes on architecture, industry, alchemy, violence, and computation.

Kawandeep Virdee: ‘Drawing’– I’ve recently become obsessed with procedural drawings by hand, inspired by minimal computer art and geometric repetition. Dwelling in the gestures has led me to rethink ambition, celebrate routine, and– more personally– highlight self-care.

Micah Scott: ‘Wiggleport’– I’ve been fascinated by a blind spot in the toolbox we have for getting signals between our software and our physical environment. Now it’s easy to connect things, but it’s still hard to allow for precise synchronicity. This is an idea that might help.



2:55pm – Session: Utopian Fax Machines – Jenny Odell
• Tuesday / 2:55 — 3:40 / McGuire Theater
Speaking about his recent iPad paintings and video pieces, David Hockney said in an interview: “…it’s not that I’m a technophile. I’m not, I never was, but I’m not a technophobe. Any [technology] about picture making would interest me.” This talk will posit Hockney’s relationship toward technology — from photomontage to faxes, early computer drawings, and a car-mounted camera system inadvertently reminiscent of StreetView — as a model for how an artist might uniquely engage new technologies without fetishizing them. Also covered: some contemporary digital artists who are doing this, recent related work of mine, and a story about a utopian fax machine.

2:55pm – Session: Patterns and Shadows of Life: The View From the White Room – Marek Tuszynski
• Tuesday / 2:55 — 3:40 / Cinema
The “obsessive collection“ of data manifests itself in unusual ways, from the micro to the macro: mattresses that collect data on our body temperature and sleep movements; mobile flashlight apps that collect our location data; algorithms that predict the next generation of criminals and monitor the telephone communications of entire countries. During this talk I will showcase a range of reflections on our quantified society and the processes of self-quantification through Tactical Tech’s recent project, the White Room. This live installation combines selected artworks, digital products, investigations, and activist projects with discussions, consultations, and demos exploring the devices we use every day, and how we can regain some control over our data.

4:00pm – Session: Experiments in Eccentric Engineering – Tega Brain
• Tuesday / 4:00 — 4:45 / Cinema
How do leaks and inefficiencies reveal the politics of our technologies? What if we thought of infrastructures not as services to human communities, but as negotiations with non-human communities? This talk explores practices of eccentric engineering. Eccentric engineering deliberately attempts to relinquish some control in the systems we build, to create open opportunities for other agendas and outcomes. I’ll discuss recent projects on ecology, the subversion of data systems and the art of seduction.

4:00pm – Session: How to Coax Soul from a Machine – Darius Kazemi
• Tuesday / 4:00 — 4:45 / McGuire Theater
As artists working with computers, how do we produce work that feels soulful in the musical sense? In an attempt to answer this question we’ll take a look at jazz improvisers, hip hop producers, information theory, and an obscure turn-of-the-20th-century American philosopher named Ella Lyman Cabot.


7:00pm – EVENING KEYNOTES
• Tuesday / 7:00 — 10:00 / TBD
Another night, another venue. 2 more talks.



8:05pm – Keynote: Quantum Design – Paola Antonelli
• Tuesday / 8:05 — 8:50 / Nicollet Island Pavilion
As a science groupie, a math fangirl, a Sunday physics dabbler, I like to launch in–at times facile–analogies between scientific theories and design zeitgeist (my thesis was entitled ‘Fractal Architecture…’) The time has come to tackle quantum. I’d like to attempt an exploration of how ambivalence and entanglement apply to design.

Quantum Design thrives in ambiguous states, in the spaces ‘in between’—between digital and physical, high-tech and crafts, old and new, nature and artifice, developed and emerging world.

9:15pm – Keynote: It’s Time Someone Programmed U – Anil Dash
• Tuesday / 9:15 — 10:00 / Nicollet Island Pavilion
Did U.S. highway policy in the middle of the last century have anything to do with the Minneapolis Sound?

Wednesday, June 8th
10:00am – DAYTIME AT THE WALKER ART CENTER
• Wednesday / 10:00 — 5:00 / Walker Art Center
All daytime eyeo content will be at the Walker Art Center.



10:30am – Session: The More I Make, The More I Wonder Why – Hannah Perner-Wilson
• Wednesday / 10:30 — 11:15 / Cinema
As much as making is a means of producing goods and sharing ideas, it’s also a way for me to think things through. For the past 10 years I’ve been developing, documenting and sharing electronic textile techniques. This process has not only lead to the realization of interactive and wearable projects but also to the uncovering of my underlying motivations. I’d like to take this talk as an opportunity to trace these motivations through my work. They include: The Least Likely Scenario, Liberating Circuits, Making as a means of exploring, How To Get What You Want, Traces with Origin and A Kit-of-No-Parts.

10:30am – Session: Setting Tangents Around A Circle – Josh Begley
• Wednesday / 10:30 — 11:15 / McGuire Theater
“If you set enough tangents around a circle, you begin to recreate the shape of the circle itself.” —Teju Cole

This talk considers human data — what lies at the bottom of the ledger — and tangential approaches to representing historical archives. Paying particular attention to landscape, geography, carcerality, and surveillance, it will examine ways of seeing some of the violence behind the way we live.

11:35am – Session: What Are The Chances? – Patricio Gonzalez Vivo
• Wednesday / 11:35 — 12:20 / McGuire Theater
This presentation investigates the relationships between chaos and chance, cause and effect. It is built from volcanoes, ashes, wind, love, and new life. Along the way I’ll talk about The Book of Shaders, mapping at Mapzen, and other recent collaborations and works in progress.

11:35am – Session: Mapping the Powers That Be – Kevin Connor
• Wednesday / 11:35 — 12:20 / Cinema
Over the past century, journalists, activists, and artists – from the early muckrakers, to civil rights movement researchers, to the artwork of Mark Lombardi – have used the methods of power structure research to analyze and challenge power networks in American society, often to extraordinary effect. In an era marked by unprecedented concentrations of wealth and power, the need for this research is especially clear. This talk will explore current modes of power structure research and future possibilities, with a focus on two online tools: LittleSis.org and Oligrapher.

12:20pm – LUNCH
• Wednesday / 12:20 — 1:50 /
You’re on your own for lunch at eyeo. We made it long so you can get a break in. There’s Attendee Show & Tell or just go have a long lunch and stroll, chat, relax, repeat. Your brain will thank you.

GRAB’N’GO

If you’re going to hit show & tell or a meet­up, you want to get lunch and bring it to the action. This is the idea. To that end, for the duration of eyeo, the Walker’s in-­house restaurant, (Now called the Walker Cafe), will be operating in ‘hot stand’ mode. This means a limited menu, but fast enough to accommodate the need to grab’n’go. The Garden Terrance Room will also function as cold grab’n’go option with prefab sammies and salads, bottled bevs and snacks, and frankly we have no idea what else. Maybe some sort of ragout or remoulade.

LUNCH AWAY FROM THE WALKER

We put all of our suggestions for eats in this App’s Map. Check it out.




12:40pm – Attendee Show & Tell
• Wednesday / 12:40 — 1:35 / Skyline Room & Art Lab
Show & Tell is where we give the stage (and projector) to attendees. Check it out and find out what your co-attendees are up to. You’ll be surprised.

Show & Tell talks start at 12:40. We pull the plug at 1:35 so everyone has time to get to the next talk in the theaters.

*If you are participating in show & tell the schedule is posted here: eyeofestival.com/documentation/

*If you want to participate sign up in the Skyline Room during the festival.




1:50pm – Session: A Post Data Experience – Adrien Segal
• Wednesday / 1:50 — 2:35 / McGuire Theater
Information becomes knowledge through experience – a direct sensory perception of the tangible world around us. By translating data into physical forms, a direct sensory experience can become the means by which information is communicated. Starting with data as a conceptual basis, my work incorporates scientific research, digital technology, material culture, and somatic experience into a practice that aims to manifest information in the realm of the physical.

1:50pm – Panel: Tech-Driven Activism – Caroline Sinders, Kevin Connor, Mimi Onuoha
• Wednesday / 1:50 — 2:35 / Cinema
How can code-based practices contribute to effective activism? How can activist approaches allow us to examine and interrogate systems of technology? In this panel, a diverse group of artists and activists will discuss how they are approaching these questions through their work and research. Moderated by Jer Thorp.

2:55pm – Session: Things I Learned While Following People – Lauren McCarthy
• Wednesday / 2:55 — 3:40 / Cinema
This is a talk about tracking friends, following strangers, and navigating timelines.

2:55pm – Session: Far and Smooth – Charlie Loyd
• Wednesday / 2:55 — 3:40 / McGuire Theater
“Popadantsy” is what Russian fandom calls accidental travelers in time and space. On the internet, we’re all popadantsy, and one of the wormholes is satellite imagery – a way of seeing that’s gone from top secret to our phones in a generation. I’ve been working with satellite images, and this talk is partly a report on how weird they are. From there we’ll cruise around themes of distance and familiarity, continuity and resolution, and obviously frogs.

4:00pm – Session: Robotic Dresses and Biomimicry – Anouk Wipprecht
• Wednesday / 4:00 — 4:45 / McGuire Theater
Fashion becomes interactive and technology has never before been as close to the skin – what kind of possibilities does this open up? Anouk Wipprecht is a FashionTech designer who works interdisciplinary in search for intelligent systems that interact with the body as the environment of the wearer. Wipprecht uses machine learning and biomimicry coupled to sensors and animatronics. Her designs move, breath, and react to the world around them. She is interested in new ways we can interface — and builds micro-controlled garments to provoke her generation.

4:00pm – Session: Topologies, Warezpunk, and Human-Scale
• Wednesday / 4:00 — 4:45 / Cinema
Join eyeo speaker alumni Rachel Binx, Michael Chang, and Jesse Kriss as they each share a recent project or idea.

Rachel Binx : ‘Topologies’ –As Kim Rees once proposed,”Are maps inherently beautiful because we live inside of them?” Rachel will share some of her recent explorations in physical artifacts created from geospatial and terrain data.

Michael Chang: ‘Warezpunk’ – Can culture be simulated? What does a procedurally generated culture look like?

Jesse Kriss: ‘Human-Scale’– Beyond user-centered design, we need to create systems that are explicitly and deliberately built to be humane. What does this mean, and is it in conflict with existing corporate structures?



5:00pm – FLEX NIGHT – Happy Hours, Art Show, Bar Hopping
• Wednesday / 5:00 — late / Around the City
There are no talks Wednesday night. We’ll meet you at a bar later.*

*Like maybe right after the Walker talks end as two of our fab sponsors are hosting happy hours on Loring Park from 5-7.

2 Happy Hours, 2 Sponsors. 5-7pm

MICA hosts at The Third Bird, and Oblong hosts at 4 Bells. They’re next door to each other. Hit ‘em both.

Art Show Opening. 6-9pm

MPLS Center for Digital Art invites you to the opening of ‘Inter:Connected’ — Works from Artists including Digital Interactive and Video Projection, Data Visualization, 3D Printing and more! For info visit facebook.com/gallerypaige and mplsdigitalart.com

Bar Hopping in Northeast. 9-late

Follow Hennepin to the bridge over the mighty Mississippi, like you’re going to The Nicollet Pavilion again, or …Nye’s (sniffle), Cross over on the right side, same direction as the cars, once you hit land again just keep walking and after 2 blocks you’ll start seeing bars. 2016 was a year of loss in Minneapolis. In April we lost both Prince and Nye’s Bar. Both Irreplaceable. Both Unimitable. With no Nye’s replacement in site, this year on the night off, we’re just encouraging y’all to head to Northeast and the hit any/many of the different flavors of bars in the area. Ditch your badge, but wear your red button so other eyeoers will know you’re with the cool kids. And then you can talk to them.




Thursday, June 9th
10:00am – DAYTIME AT THE WALKER ART CENTER
• Thursday / 10:00 — 4:00 / Walker Art Center
All daytime eyeo content will be at the Walker Art Center.



10:30am – Session: Ars Combinatoria: Narratives of Association as a Creative Process – Tania Candiani
• Thursday / 10:30 — 11:15 / McGuire Theater
My talk is an exercise in associations. I will weave together my interest in the creative possibilities of the chance encounter with the presentation of a series of projects situated at the intersection of language systems, sound, and logics of technology. Mixing the history of science, empirical observation techniques, and a few technological utopias, I will suggest ways of re-thinking the moment of invention, of understanding the organization of thought as its own discourse of invention.

10:30am – Session: Teaching, Tools, and the Trade – Ben Fry
• Thursday / 10:30 — 11:15 / Cinema
Ben is bailing us out and replacing Ben Fino-Radin who sadly, had to cancel. Ben Fry is a hero and Eyeo Alum. His talks never disappoint!

11:35am – Session: Do It Again Tomorrow – Ranjit Bhatnagar
• Thursday / 11:35 — 12:20 / McGuire Theater
For the past decade, I’ve tried to make a new musical instrument every day in February. In this and other long-term projects I use rules, ritual, and repetition to try to structure the creative process – except when I do the opposite. I’ll talk about lessons learned and lessons ignored in trying to make a creative practice into a kind of structured improvisation.

11:35am – Session: The Neural Aesthetic – Gene Kogan
• Thursday / 11:35 — 12:20 / Cinema
For the past year, I’ve been assembling notes, demos, and artworks to help myself relearn the field of machine learning from scratch. It’s given me a fresh perspective on a topic that sometimes feels like a moving target, and has helped me think through ways of making it more relevant and approachable for others. I’ll share some artistic projects which probe the imaginations of neural networks, as well as in-development demos and educational resources which try to illuminate more generally what these powerful algorithms reveal about us.

12:20pm – LUNCH
• Thursday / 12:20 — 1:50 /
You’re on your own for lunch at eyeo. We made it long so you can get a break in. There’s Attendee Show & Tell or just go have a long lunch and stroll, chat, relax, repeat. Your brain will thank you.

GRAB’N’GO

If you’re going to hit show & tell or a meet­up, you want to get lunch and bring it to the action. This is the idea. To that end, for the duration of eyeo, the Walker’s in-­house restaurant, (Now called the Walker Cafe), will be operating in ‘hot stand’ mode. This means a limited menu, but fast enough to accommodate the need to grab’n’go. The Garden Terrance Room will also function as cold grab’n’go option with prefab sammies and salads, bottled bevs and snacks, and frankly we have no idea what else. Maybe some sort of ragout or remoulade.

LUNCH AWAY FROM THE WALKER

We put all of our suggestions for eats in this App’s Map. Check it out.




12:40pm – Attendee Show & Tell
• Thursday / 12:40 — 1:35 / Skyline Room & Art Lab
Show & Tell is where we give the stage (and projector) to attendees. Check it out and find out what your co-attendees are up to. You’ll be surprised.

Show & Tell talks start at 12:40. We pull the plug at 1:35 so everyone has time to get to the next talk in the theaters.

*If you are participating in show & tell the schedule is posted here: eyeofestival.com/documentation/

*If you want to participate sign up in the Skyline Room during the festival.




1:50pm – Session: Alternate Futures – Ayo Okunseinde, Salome Asega
• Thursday / 1:50 — 2:35 / McGuire Theater
The Iyapo Repository is a resource library which houses a collection of digital and physical artifacts created to affirm and project the future of people of African descent. The collection is managed and developed through a series of participatory workshops where participants become archivists of a future history they envision.

1:50pm – Panel: VR/Experience – Alexander Porter, James George, Kamal Sinclair, Milica Zec, Winslow Porter
• Thursday / 1:50 — 2:35 / Cinema
How do you tell a story differently with VR than other technologies. What unique opportunities does it offer? What constraints exist? Let’s think about VR beyond gaming and talk about applications and experiences we might see in the future. Join this panel of artists working in and around Virtual Reality as they discuss their experiences with the medium.

Panelists include Milica Zec and Winslow Porter– creators of the Giant (screening at eyeo), James George (CLOUDS) and Alexander Porter– co-creators of DepthKit, a suite of tools that allows anyone to capture, edit, and publish volumetric experiences. Moderated by Kamal Sinclair, Director of the Sundance Institute’s New Frontier Labs Program.

2:55pm – Session: Things I Think Are Awesome – Lynn Cherny
• Thursday / 2:55 — 3:40 / Cinema
I live and love at the intersection of machine learning, story generation, and data visualization. If my personal projects don’t make me smile, I feel I failed. We’ll tour through some tiny clever work that inspires me from art, AI, games, and sometimes even real life. And I’ll show you some of my own digital toys that live between text and visual, inspired by other works that made me laugh.

2:55pm – Session: More Unanswered Questions – Luke DuBois
• Thursday / 2:55 — 3:40 / McGuire Theater
In 1973 Leonard Bernstein gave a series of lectures at Harvard University titled The Unanswered Question. In these talks, Bernstein talks about the relationship between music and language, with musical examples. In this EYEO talk, I’ll talk about the relationship between music, sonification, algorithms, systems, and data, inspired by Bernstein’s lectures.

7:00pm – EVENING KEYNOTES & CLOSING PARTY
• Thursday / 7:00 — late / TBD
Join us for the final talks followed by a closing party.



8:05pm – Keynote: Design for Know-Nothings, Dilettantes, and Melancholy Interlopers – Sara Hendren
• Thursday / 8:05 — 8:50 / Aria
Translators, impresarios, believers, and the heartbroken—this is a talk about design outside of authorship and ownership, IP or copyright, and even outside of research and collaboration. When and where do ideas come to life? What counts as design? I’ll talk about some of my own “not a real designer” work, but mostly I’ll talk about the creative work of others: in marine biology, architecture, politics, education. Lots of nerdy history, folks.

9:15pm – Keynote: Weird Intelligence – Kyle McDonald
• Thursday / 9:15 — 10:00 / Aria
A talk about my recent studies and artwork at the intersection of machine intelligence and human intelligence. This includes humans outsourcing social interaction to machines, crowds acting like algorithms to tell stories together, robots with human thoughts and feelings, and, most recently, exploration of computational systems that seem to “understand” everything from linguistic analogies to writing style, or even the basic elements of visual aesthetics. An introduction to the state of the art along with some ideas and questions about where we might head next.