Theo Watson

Theodore is an artist, designer and experimenter whose work is born out of the curiosity and excitement of designing experiences that come alive and invite people to play. Theodore’s work ranges from creating new tools for artistic expression, experimental musical systems, to immersive, interactive environments with full-body interaction. His recent work includes the Eyewriter, an eye controlled drawing tool, Graffiti Research Lab's Laser Tag, laser graffiti system and Funky Forest, an immersive interactive ecosystem for young children. Theodore works together with Zachary Lieberman and Arturo Castro on openFrameworks, which is an open source library for writing creative code in C++.

His work has been shown at MoMA, Tate Modern, Ars Electronica, The Sundance Film Festival, Res Fest, REMF, Cinekid, Montevideo, OFFF, SHIFT, ICHIM, The Creators Series, Deitch Projects, Eyebeam, Pixel Gallery, Museum N8 Amsterdam. In 2010 the Eyewriter project won the Future Everything award and the Design of The Year award for the interactive category.

Along with Emily Gobeille he founded Design I/O, a creative studio specializing in the design and development of cutting edge, immersive, interactive installations. Design I/O develops installations for events, galleries, museums, exhibitions and public space and specializes in creating engaging, meaningful interaction with the public. With more than 15 years experience in interactive media, Design I/O and its partners have and continue to push the boundaries of what is possible in the intersection between design and technology.



Session: Connected Worlds

Theo, Emily and Nick of Design I/O will talk about their latest and most ambitious project ‘Connected Worlds’: a large scale immersive interactive ecosystem which allows children to build up 6 different biomes and manage the water resources to balance the needs of all the different plants and creatures that inhabit it. Connected Worlds at the New York Hall of Science has been three years in the making and is possibly one of the largest immersive interactive installations ever made.

The Design I/O team will talk about the monumental challenges they faced designing and developing the project, as well as the often surprising and playful solutions they came up with. As the first public presentation of the project, Design I/O is really excited to reveal the bizarre and magical Connected Worlds at Eyeo 2015.