For the past few years, Kyle has applied these techniques to problems in 3D sensing, for interaction and visualization, starting with structured light techniques, and later the Kinect. Kyle's work ranges from hyper-formal glitch experiments to tactical and interrogative installations and performance. He was recently Guest Researcher in residence at the Yamaguchi Center for Arts and Media, Japan, and is currently adjunct professor at ITP.
This is an attempt to give away as many ideas as possible in the allotted time. There will be no in-depth explanations of my work. I want you to leave surprised, confused, inspired, and convinced that ideas are something to be shared rather than hoarded. I want to walk you through the way I brainstorm, and explain the parts of my process that I can't elaborate on in the 140 characters allotted by Twitter.