Their games explore emotional experiences, marginalized identities, “digital consciousness” and video games as art practice. Their current project, Artifacts is a game experience about childhood neglect, coping, and what it means to be an adult that has learned to live comfortably with trauma.
Game Artist, Christina "Phazero" Curlee, discusses how their Fine Arts background informs and weaves itself into their game design process. They will be showing behind-the-scenes concepts, art, and prototypes of their own games, to encourage exploration and experimentation in game development and proposes alternative methods of making.
WEDNESDAY, JUNE 5th • 2:25PM • CINEMA