James George

James George is an artist applying computational photography towards portraiture and storytelling. Through installations and films he addresses the emotional response to science fiction technologies as they become reality. By sharing his code and processes openly, he enables others to express themselves using the techniques he develops. James co-developed the DepthKit, an open source software for 3D cinema using depth sensors. Along with Jonathan Minard, he used this new format to create CLOUDS, an interactive documentary featuring artists who use code as their medium.

James was the first artist in residence at Microsoft Research in Seattle; Guest Researcher at Yamaguchi Center for Arts and Media; Resident at Eybeam Art + Technology center; and Fellow at the STUDIO for Creative Inquiry at Carnegie Mellon. He is cofounder of Specular, a creative studio applying design to emerging technology. His projects have been exhibited internationally in Europe, South America, Japan, and the United States.

Session: Imaging the Future

Ten percent of all photographs were taken in just the last year. As culture invents new customs around social image sharing, artists are excavating the deluge of pictures for insights and creative potential. We’ll trace groundbreaking projects in an effort to expand the definition photography and see the big picture of the future of imaging.