He currently heads the prototyping team at FiftyThree, makers of the Paper app and Pencil stylus. He is also the co-founder of The School for Poetic Computation and Kitchen Table Coders.
Amit's work often examines how technology can promote (or discourage) curiosity, literacy, and creativity. He is a recipient of a MacArthur grant for documenting his work in the field of assistive technology: “Making everyday software and video games more accessible to children with disabilities.” His writing on this subject is published by MIT Press.
His personal work has been exhibited at the London Design Museum, Paris Pompidou Center, Lincoln Center, Israel National Museum, Sundance Film festival, Seoul Metropolitan Museum of Art, and ICC Museum in Tokyo.
I've spent the past two years at FiftyThree's Prototyping team searching for patterns, processes, techniques, and tools that can shepherd dreamy ideas from their fragile beginnings through the real-world gauntlet of design, engineering, and manufacturing.
So much can happen to good ideas on the way to reality, how can we increase the chances of them making it through?
Come by, I'll share what I've learned.