Kevin Slavin

As an entrepreneur, Kevin has successfully navigated and integrated the areas of gaming, new media, technology, and design. As Co-founder of Area/Code in 2005, Kevin was a pioneer in rethinking game design and development around new technologies (like GPS) and new platforms (like Facebook). Area/Code worked to develop next-generation game experiences not only for major consumer product groups like Nokia, Nike and Puma but for media giants such as MTV, Discovery Channel, CBS and Disney. Their Facebook game Parking Wars, commissioned by A&E Television to promote its show of the same name, served over 1 billion pages in 2008. The company was acquired by Zynga in 2011, becoming Zynga New York.

Other ventures include the social TV company Starling, building on synchronized audience participation around broadcast television. He co-founded AFK Labs in 2008, designing next-generation dynamically responsive environments, designing for the (now defunct) largest and densest sensor mesh on the planet.

Kevin is currently advising and investing in several new startups including locative games, education analytics, luxury retailing, algorithmic sports analysis, visual search, and online video advertising. Kevin’s thinking and ventures have been featured in major business publications such as the Wall Street Journal, The New York Times, Wired, Businessweek and Fast Company. Recent feature profiles include everything from Dwell to the New Scientist, the Design Observer, and the Calcalist in Israel. Slavin and his partner at Area/Code were named to Creativity Magazine’s Creativity 50.

Session: Luck

The History and Future of Luck

Panel: Code and Public Space

Geographers Rob Kitchin and Martin Dodge dedicated their most recent book to parsing 'code/spaces', environments where software and the spatiality of everyday life are "produced through one another". While the idea of social programming is not new, interaction designers and urbanists now find themselves in the curious position of being able to inflect the experience of urban space through apps, mapping tools and physical computing. Working on the assumption that defining public space is too important to be left to advertising agencies and/or bureaucrats, this panel will consider how creative technologists can shape discourse about urban experience and representation. Discussion topics will include: augmented reality and smart city rhetoric, media architecture, open data, privacy, intervention and interdisciplinary collaboration.