Greg J. Smith
Greg J. Smith is a Toronto-based designer and researcher with interests in media theory and digital culture. Extending from a background in architecture, his research considers how contemporary information paradigms affect representational and spatial systems. A co-founder of the digital arts journal Vague Terrain, his writing has appeared in numerous publications including CreativeApplications.Net, Rhizome, Current Intelligence and the Handbook of Research on Computational Arts and Creative Informatics. He has shown and presented work at numerous international venues including Medialab-Prado (Madrid), The Western Front (Vancouver), DIY Citizenship (Toronto) and Postopolis! LA. Greg currently teaches courses on technology, urbanism and web culture within the CCIT program (University of Toronto Mississauga/Sheridan College).
Code and Public Space
Geographers Rob Kitchin and Martin Dodge dedicated their most recent book to parsing 'code/spaces', environments where software and the spatiality of everyday life are "produced through one another". While the idea of social programming is not new, interaction designers and urbanists now find themselves in the curious position of being able to inflect the experience of urban space through apps, mapping tools and physical computing. Working on the assumption that defining public space is too important to be left to advertising agencies and/or bureaucrats, this panel will consider how creative technologists can shape discourse about urban experience and representation. Discussion topics will include: augmented reality and smart city rhetoric, media architecture, open data, privacy, intervention and interdisciplinary collaboration.