Here’s the shape of the schedule for 2012. We start with pre-festival workshops, and kick it off that night. That’s right, keynotes at night and breakouts by day. And you’re on your own for meals.
Theo is an artist, designer and experimenter whose work is born out of the curiosity and excitement of designing experiences that come alive and invite people to play. He is a co-founder of Design I/O, a creative studio specializing in the design and development of cutting edge, immersive, interactive installations. In 2010, he was awarded Prix Ars Electronia's Golden Nica in Interactive Art.
Emily is an artist and award-winning designer who specializes in merging technology and design to create rich immersive design experiences. Her unbound energy and affinity for telling stories lends to her playful approach to projects. She's a co-founder of Design I/O, a creative studio specializing in the design and development of cutting edge, immersive, interactive installations.
Joshua wrestles with how to say what it is that he does but lately he’s been going with “I philosophize about human computer interaction”. He believes that art, design, programming, and electronics are all more or less the same task: understanding what we want technology to do and how technology is changing us. He's the author of Programming Interactivity: A Designer's Guide to Processing, Arduino, and openFrameworks.