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Julian is a critical engineer and artist based in Berlin. He has given numerous workshops and master classes in software art, augmented reality, creative hacking, data forensics, computer networking, object-oriented programming for artists, virtual architecture, artistic game-development, information visualization, UNIX/Linux and open source development practices worldwide. He is a long-time advocate of the use of free software in artistic production, distribution and education.
Marcus is a co-founder of FIELD, a creative studio for digital art and generative design in London. In search of a new digital aesthetic, their dynamic and expressive artworks take shape in large scale installations, animation, print, and on mobile platforms. Marcus uses programming and code libraries like a toolbox to develop individual solutions from scratch, to burst or expand the possibilities of traditional design methods.
Oblong Industries' technology transforms the way people work, create, and collaborate. The era of one human, one mouse, one screen, one machine is giving way to what's next: multiple participants, working in proximity and remotely, using a groundbreaking spatial interface to control applications and data spread across every display. This is what Oblong builds. It's why we're here.