Emily Gobeille

Emily Gobeille is an artist and award-winning designer who specializes in merging technology and design to create rich immersive design experiences. Working in concept development, visual design, interaction design and creative direction, her experience over the past ten years spans many disciplines, including web, print, motion graphics, wireless platforms and installations. Emily’s unbound energy and affinity for telling stories lends to her playful approach to projects. With an emphasis on meaningful interaction and systems built to support open play and discovery, her work creates a sense of wonder and delight.

Along with Theo Watson she founded Design I/O, a creative studio specializing in the design and development of cutting edge, immersive, interactive installations. Design I/O develops installations for events, galleries, museums, exhibitions and public space and specializes in creating engaging, meaningful interaction with the public. With more than 15 years experience in interactive media, Design I/O and its partners have and continue to push the boundaries of what is possible in the intersection between design and technology.

Session: Design I/O - Playful Spaces and Generative Design

Theodore Watson and Emily Gobeille of Design I/O will showcase some of their recent projects, including the interactive ecosystem "Funky Forest" and "Rise & Fall" an interactive cover experience for Boards Magazine.  They will also take you behind the scenes to see how their projects are made and how their work both draws from and feeds back into the openFrameworks community. 

Panel: Coding Spaces

Peep behind walls made of bits and bytes to unravel and contemplate the art and science of imagining, coding and building interactive environments. The panel will search for some general process ideas, tips, warnings, recommendations and insights into the making of these fascinating spaces. Moderated by Tali Krakowsky with panelists Emily Gobeille, Theo Watson and Jake Barton.