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Golan's work explores the intersection of abstract communication and interactivity. Through performances, digital artifacts, and virtual environments, often created with a variety of collaborators, Levin applies creative twists to digital technologies that highlight our relationship with machines and make visible our ways of interacting with each other.
John is a musician, composer, and sound artist exploring the synesthetic relationships between auditory and optical landscapes. He enjoys evoking stochastic behaviors in compositions by translating visual or gestural input into sound. His Gestural Music Sequencer, developed in Processing analyzes video input and converts it into musical information in real-time.
Heather is a Social Roboticist, and PhD student at Carnegie Mellon's Robotic Institute. She likes to make intelligent robots charming and put them on stage. Her work includes: robotics and instrumentation at NASA's Jet Propulsion Laboratory, interactive installations with Syyn Labs, field applications and sensor design at Aldebaran Robotics, and she is an alumnus from the Personal Robots Group at the MIT Media Lab. She also helped create the OK GO Rube Goldberg Machine.