Theo Watson
Theo is an artist, designer and experimenter whose work is born out of the curiosity and excitement of designing experiences that come alive and invite people to play. He is a co-founder of Design I/O, a creative studio specializing in the design and development of cutting edge, immersive, interactive installations. In 2010, he was awarded Prix Ars Electronia's Golden Nica in Interactive Art.
Tali Krakowsky
Tali is the founder of Apologue, a studio dedicated to the creation of immersive storytelling environments. Throughout her career as Director of Experience Design at Imaginary Forces and WET Design, Tali has led the conceptual and strategic development of projects that seamlessly integrate storytelling, new media and physical environments.
Greg J. Smith
Greg J. Smith is a Toronto-based designer and researcher with interests in media theory and digital culture. He is a designer at Mission Specialist, a managing editor of the digital arts publication Vague Terrain, writes a monthly column on emerging technology for Current Intelligence and contributes to Rhizome. He currently teaches web culture, technology and urbanism within the University of Toronto Mississauga's CCIT program and at OCADU.
Janet Abrams
Janet is the former director of the University of Minnesota Design Institute, and currently Associate Director, Research, at the Canadian Centre for Architecture. She co-edited "Else/Where: Mapping - New Cartographies of Networks and Territories", a key 2006 compendium on mapping, cartography and visualization.
Aaron Koblin
Aaron is an artist specializing in data and digital technologies. His work takes real world and community-generated data and uses it to reflect on cultural trends and the changing relationship between humans and technology. His projects have been shown at international festivals including Ars Electronica, SIGGRAPH, OFFF, the Japan Media Arts Festival, and TED. In 2010 Aaron was the Abramowitz Artist in Residence at MIT and currently leads the Data Arts Team in Google's Creative Lab.
Golan Levin
Golan's work explores the intersection of abstract communication and interactivity. Through performances, digital artifacts, and virtual environments, often created with a variety of collaborators, Levin applies creative twists to digital technologies that highlight our relationship with machines and make visible our ways of interacting with each other.
Ben Fry
Ben is principal of Fathom, a design and software consultancy located in Boston. He received his PhD from the Aesthetics + Computation Group at the MIT Media Laboratory, where his research focused on combining fields such as computer science, statistics, graphic design, and data visualization as a means for understanding information. Ben co-founded Processing, an open source programming language and environment, with Casey Reas in 2001.
Jer Thorp
Jer is an artist and educator from Vancouver, Canada, currently living in New York. A former geneticist, his digital art practice explores the many-folded boundaries between science and art. Recently, his work has been featured by The New York Times, The Guardian, BusinessWeek and the CBC. He's a contributing editor for Wired UK, and is currently Data Artist in Residence at the New York Times.
Natalie Jeremijenko
Natalie is a new media artist who works at the intersection of contemporary art, science, and engineering. Her work addresses information politics, the examination and development of new modes of particulation in the production of knowledge, tangible media, and distributed (or ubiquitous) computing elements. She was recently named one of the 40 most influential designers by I.D. Magazine.
Michal Migurski
Michal, a partner at Stamen, is especially focused on maps and cartographic visualization, and actively participates in technology and data communities around local government data publishing, open-mapping initiatives, limited-technology environments, and geographic information for crisis response.
Mark Hansen
Mark is a Professor of Statistics at UCLA, a Primary Investigator at the Center for Embedded Network Sensing, and a former Bell Labs researcher. He won the Prix Ars Electronica Golden Nica for his collaboration with digital artist Ben Rubin on Listening Post, and most recently completed Movable Type, a spatial artwork commissioned for the lobby of the NY Times Building.
Jessica Rosenkrantz
Jessica Rosenkrantz & Jesse Louis-Rosenberg founded their design studio in 2007 to work at the intersection of science, art, and technology. Drawing inspiration from natural phenomena, they write computer programs mimicking processes and patterns found in nature and use those programs to create unique and affordable art, jewelry, and housewares.
Jesse Louis-Rosenberg
Jessica Rosenkrantz & Jesse Louis-Rosenberg founded their design studio in 2007 to work at the intersection of science, art, and technology. Drawing inspiration from natural phenomena, they write computer programs mimicking processes and patterns found in nature and use those programs to create unique and affordable art, jewelry, and housewares.
Casey Reas
Casey lives and works in Los Angeles where he is a Professor at UCLA's Department of Design Media Arts. His software, prints, and installations have been featured in numerous solo and group exhibitions at museums and galleries in the United States, Europe, and Asia. Casey co-founded Processing, an open source programming language and environment, in 2001 while studying with John Maeda in MIT's Media Lab.
Jake Barton
Jake Barton is founder and principal of Local Projects, an award-winning media design firm for museums and public spaces. Jake is recognized as a leader in the field of interaction design for physical spaces, and in the creation of collaborative storytelling projects where participants generate content. Local Projects is a finalist in the Interaction Design category of the 2011 Cooper- Hewitt National Design Awards.
Emily Gobeille
Emily Gobeille is an artist and award-winning designer who specializes in merging technology and design to create rich immersive design experiences. Emily’s unbound energy and affinity for telling stories lends to her playful approach to projects. She is a co-founder of Design I/O, a creative studio specializing in the design and development of cutting edge, immersive, interactive installations.
Robert Hodgin
Robert is the creative director at Bloom, which recently released the iPad app Planetary - A beautiful new way to browse your music collection. He is also founding partner of the Barbarian Group, the company behind Cinder, an open source library for professional-quality creative coding in C++. His recent work includes developing concert visuals for Peter Gabriel and Aphex Twin, as well as experimenting with driving Cinder via a hacked Kinect.
Zach Lieberman
Zach is one of the co-founders of openFrameworks, a C++ library for creative coding. His work uses technology in a playful way to break down the fragile boundary between the visible and the invisible. He's most recently been immersed in the EyeWriter project, a low-cost, open source hardware and software toolkit that helps people draw with their eyes. EyeWriter has won numerous international awards and was listed as one of the 50 best inventions in 2010 by Time Magazine.
Heather Knight
Heather is a Social Roboticist, and PhD student at Carnegie Mellon's Robotic Institute. She likes to make intelligent robots charming and put them on stage. Her work includes: robotics and instrumentation at NASA's Jet Propulsion Laboratory, interactive installations with Syyn Labs, field applications and sensor design at Aldebaran Robotics, and she is an alumnus from the Personal Robots Group at the MIT Media Lab. She also helped create the OK GO Rube Goldberg Machine.
Marius Watz
Marius is an artist working with visual abstraction through generative systems. He is the founder of the Generator.x curatorial platform for generative art and design, and is a lecturer at the Oslo School of Architecture and Design. His work is exhibited world-wide.
Nicholas Felton
Nicholas is a designer a who spends much of his time thinking about data, charts and our daily routines. The co-founder of daytum.com, and author his own annual Feltron report, he has visualized data for Wired, CNN, Fast Company, Time and the Wall Street Journal just to name a few. He also won the SXSW Web Awards Best of Show, 2009; We Tell Stories. He recently moved to California to join the product design team at Facebook.
Adam Bly
Adam is the founder and CEO of Seed Media Group, a global media and technology company with brands including Seed, ScienceBlogs (in partnership with National Geographic), ResearchBlogging, Seed Visualization, and Visualizing (in partnership with GE).
Laura Kurgan
Laura is the Co-Director of the Spatial Information Design Lab (SIDL) in the Graduate School of Architecture, Planning and Preservation at Columbia University. Her work ranges from investigating the ethics and politics of geography and mapping, to the visualization of urban and global data using digital technologies. Recent projects include “million-dollar blocks” which explores the cost of American incarceration, as well as a collaborative exhibition on global migration and climate change.
Ali Momeni
Ali works with computational and performative media. His work has been exhibited in galleries, museums, concert halls and streets around the world. His research includes theory and practice of urban projection intervention.
Kyle McDonald
Kyle is an artist based in Brooklyn, New York. His work ranges from experimentation with noise and glitch to immersive large-scale interactive installations; from alternative sensor design to conceptual art. His time is divided evenly between creating new work and creating new tools, developing open source software and hardware for, and in collaboration with, other artists.
Amanda Cox
Amanda is a graphics editor at the New York Times, where she creates charts and maps for the print and web versions of the paper. Before joining the Times in 2005, she received a Master’s degree in statistics. With a focus on data visualization and a fondness for slightly conceptual pieces, her work with colleagues has won several awards, including top honors at Malofiej, the largest international infographics contest.
John Keston
John is a musician, composer, and sound artist exploring the synesthetic relationships between auditory and optical landscapes. He enjoys evoking stochastic behaviors in compositions by translating visual or gestural input into sound. His Gestural Music Sequencer, developed in Processing analyzes video input and converts it into musical information in real-time.
Lisa Strausfeld
After 10 years as a partner at Pentagram, where she specialized in information-focused design, Lisa has recently embarked a new venture; Major League Politics, an online startup with the goal of making government activity as engaging and addictive as sports. At Pentagram her team specialized in digital information design projects that ranged from software prototypes and websites to interpretive displays and large-scale media installations. In 2010 she received the National Design Award for Interaction Design.
SparkFun
We want to use electronics to make art projects, gadgets, and robots. The SparkFun crew works in various departments such as engineering, marketing, production, shipping, and keg replenishment, all united in one common goal - Sharing Ingenuity.
Bre Pettis
Bre is a founder of Makerbot, a company that produces robots that make things. Bre is also a founder of NYCResistor, a hacker collective in Brooklyn. Besides being a TV host and Video Podcast producer, he's created new media for Etsy.com, hosted Make: Magazine's Weekend Projects podcast, and has been a schoolteacher, artist, and puppeteer. Bre is passionate about invention, innovation, and all things DIY.
Moritz Stefaner
Moritz works as a freelance designer on the crossroads of data visualization, information aesthetics and user interface design. With a background in Cognitive Science and Interface Design, his work beautifully balances analytical and aesthetic aspects in mapping abstract and complex phenomena. In 2010, he was nominated for the Design Award of the Federal Republic of Germany and his work has been exhibited at SIGGRAPH and Ars Electronica.
Wes Grubbs
Wes is the principal of Pitch Interactive, Inc., a small company that collaborates with other like-minded professionals across the globe to plan and build both large-scale and small-scale interactive media projects. While his background consists of an array of disciplines, his primary focus is information and finding ways to help clarify and better understand the clutter that surrounds us.














